Make it so vaults being viewed at the same time update in real time
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@@ -14,6 +14,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import com.drtshock.playervaults.PlayerVaults;
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import com.drtshock.playervaults.commands.VaultViewInfo;
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public class VaultManager {
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@@ -51,23 +52,29 @@ public class VaultManager {
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* TODO: Check to see if the path exists before we get it!
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*/
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public void loadVault(Player player, String holder, int number) {
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VaultViewInfo info = new VaultViewInfo(holder, number);
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Inventory inv = null;
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YamlConfiguration playerFile = playerVaultFile(holder);
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if(playerFile.getConfigurationSection("vault" + number) == null) {
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inv = Bukkit.createInventory(player, 54, ChatColor.DARK_RED + "Vault #" + String.valueOf(number));
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}
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else {
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List<String> data = new ArrayList<String>();
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for(int x = 0; x < 54; x++) {
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String line = playerFile.getString("vault" + number + "." + x);
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if(line != null) {
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data.add(line);
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}
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else {
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data.add("null");
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}
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if(PlayerVaults.OPENINVENTORIES.containsKey(info.toString())) {
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inv = PlayerVaults.OPENINVENTORIES.get(info.toString());
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} else {
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YamlConfiguration playerFile = playerVaultFile(holder);
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if(playerFile.getConfigurationSection("vault" + number) == null) {
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inv = Bukkit.createInventory(player, 54, ChatColor.DARK_RED + "Vault #" + String.valueOf(number));
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}
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inv = Serialization.toInventory(data, number);
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else {
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List<String> data = new ArrayList<String>();
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for(int x = 0; x < 54; x++) {
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String line = playerFile.getString("vault" + number + "." + x);
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if(line != null) {
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data.add(line);
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}
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else {
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data.add("null");
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}
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}
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inv = Serialization.toInventory(data, number);
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}
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PlayerVaults.OPENINVENTORIES.put(info.toString(), inv);
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}
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player.openInventory(inv);
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}
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