Check for UUID, not name on shutdown. Resolves #113.

This commit is contained in:
drtshock
2015-09-15 14:31:16 -05:00
parent 32e7caf958
commit 18da2bf0df
@@ -117,15 +117,15 @@ public class PlayerVaults extends JavaPlugin {
@Override @Override
public void onDisable() { public void onDisable() {
for (Player player : Bukkit.getOnlinePlayers()) { for (Player player : Bukkit.getOnlinePlayers()) {
if (this.inVault.containsKey(player.getName())) { if (this.inVault.containsKey(player.getUniqueId().toString())) {
Inventory inventory = player.getOpenInventory().getTopInventory(); Inventory inventory = player.getOpenInventory().getTopInventory();
if (inventory.getViewers().size() == 1) { if (inventory.getViewers().size() == 1) {
VaultViewInfo info = this.inVault.get(player.getName()); VaultViewInfo info = this.inVault.get(player.getUniqueId().toString());
UUIDVaultManager.getInstance().saveVault(inventory, player.getUniqueId(), info.getNumber(), false); UUIDVaultManager.getInstance().saveVault(inventory, player.getUniqueId(), info.getNumber(), false);
this.openInventories.remove(info.toString()); this.openInventories.remove(info.toString());
} }
this.inVault.remove(player.getName()); this.inVault.remove(player.getUniqueId().toString());
debug("Closing vault for " + player.getName()); debug("Closing vault for " + player.getName());
player.closeInventory(); player.closeInventory();
} }