PlayerFiles generate

This commit is contained in:
Trent Hensler
2013-02-07 00:50:22 -06:00
parent f0a25d3e88
commit 1f66b305f9
3 changed files with 23 additions and 20 deletions
@@ -20,18 +20,6 @@ public class VaultManager
private Main plugin;
String title;
public void checkFile(Player player)
{
String name = player.getName().toLowerCase();
File file = new File(plugin.getDataFolder() + File.separator + "vaults" + name + ".yml");
if(!file.exists())
{
file.mkdir();
}
return;
}
/**
* Method to save player's vault.
* Serialize his inventory.
@@ -44,18 +32,15 @@ public class VaultManager
if(plugin.inVault().containsKey(player.getName()))
{
// Get the player's file and serialize the inventory.
String name = player.getName().toLowerCase();
String ser = Serialization.toBase64(inv);
File file = new File(plugin.getDataFolder() + File.separator + "vaults" + name + ".yml");
FileConfiguration playerFile = YamlConfiguration.loadConfiguration(file);
YamlConfiguration file = plugin.playerVaultFile(player);
// Prepare to save D:
playerFile.set("vault" + number + "", ser);
file.set("vault" + number + "", ser);
if(plugin.debugMode())
{
plugin.getLogger().log(Level.INFO, "[PlayerVaults] Saved " + " " + number + " for " + player.getName());
}
playerFile.save(file);
}
}