Mass changes, upgrade to v3.0.0
- Change storage method
- Add converter for both methods of storage
- Dropping upgrade support possibly in the future
- Change backup location
This commit is contained in:
@@ -1,68 +1,129 @@
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package com.drtshock.playervaults.util;
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import java.io.ByteArrayInputStream;
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import java.io.ByteArrayOutputStream;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import net.minecraft.server.v1_5_R1.NBTBase;
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import net.minecraft.server.v1_5_R1.NBTTagCompound;
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import net.minecraft.server.v1_5_R1.NBTTagList;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.craftbukkit.v1_5_R1.inventory.CraftInventoryCustom;
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import org.bukkit.craftbukkit.v1_5_R1.inventory.CraftItemStack;
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import org.bukkit.configuration.serialization.ConfigurationSerializable;
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import org.bukkit.configuration.serialization.ConfigurationSerialization;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.yaml.snakeyaml.external.biz.base64Coder.Base64Coder;
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import org.json.JSONArray;
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import org.json.JSONException;
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import org.json.JSONObject;
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public class Serialization {
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/*
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* All normal functions
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*/
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public static String toBase64(Inventory inventory) {
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ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
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DataOutputStream dataOutput = new DataOutputStream(outputStream);
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NBTTagList itemList = new NBTTagList();
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// Save every element in the list
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for (int i = 0; i < inventory.getSize(); i++) {
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NBTTagCompound outputObject = new NBTTagCompound();
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CraftItemStack craft = getCraftVersion(inventory.getItem(i));
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// Convert the item stack to a NBT compound
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if (craft != null)
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CraftItemStack.asNMSCopy(craft).save(outputObject);
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itemList.add(outputObject);
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@SuppressWarnings("unchecked")
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public static Map<String, Object> toMap(JSONObject object) throws JSONException {
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Map<String, Object> map = new HashMap<String, Object>();
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Iterator<String> keys = object.keys();
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while (keys.hasNext()) {
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String key = (String) keys.next();
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map.put(key, fromJson(object.get(key)));
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}
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// Now save the list
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NBTBase.a(itemList, dataOutput);
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// Serialize that array
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return Base64Coder.encodeLines(outputStream.toByteArray());
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return map;
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}
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public static Inventory fromBase64(String data, int number) {
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ByteArrayInputStream inputStream = new ByteArrayInputStream(Base64Coder.decodeLines(data));
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NBTTagList itemList = (NBTTagList) NBTBase.b(new DataInputStream(inputStream));
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Inventory inventory = new CraftInventoryCustom(null, itemList.size(), ChatColor.DARK_RED + "Vault #" + String.valueOf(number));
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for (int i = 0; i < itemList.size(); i++) {
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NBTTagCompound inputObject = (NBTTagCompound) itemList.get(i);
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if (!inputObject.isEmpty()) {
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inventory.setItem(i, CraftItemStack.asCraftMirror(net.minecraft.server.v1_5_R1.ItemStack.createStack(inputObject)));
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private static Object fromJson(Object json) throws JSONException {
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if (json == JSONObject.NULL) {
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return null;
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} else if (json instanceof JSONObject) {
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return toMap((JSONObject) json);
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} else if (json instanceof JSONArray) {
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return toList((JSONArray) json);
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} else {
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return json;
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}
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}
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public static List<Object> toList(JSONArray array) throws JSONException {
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List<Object> list = new ArrayList<Object>();
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for (int i = 0; i < array.length(); i++) {
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list.add(fromJson(array.get(i)));
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}
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return list;
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}
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public static List<String> toString(Inventory inv) {
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List<String> result = new ArrayList<String>();
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List<ConfigurationSerializable> items = new ArrayList<ConfigurationSerializable>();
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for(ItemStack is:inv.getContents()) {
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items.add(is);
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}
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for(ConfigurationSerializable cs:items) {
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if(cs == null) {
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result.add("null");
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}
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else {
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result.add(new JSONObject(serialize(cs)).toString());
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}
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}
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return result;
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}
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public static Inventory toInventory(List<String> stringItems, int number) {
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Inventory inv = Bukkit.createInventory(null, 54, ChatColor.RED + "Vault #" + number);
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List<ItemStack> contents = new ArrayList<ItemStack>();
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for(String piece:stringItems) {
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if(piece.equalsIgnoreCase("null")) {
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contents.add(null);
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}
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else {
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try {
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ItemStack item = (ItemStack) deserialize(toMap(new JSONObject(piece)));
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contents.add(item);
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} catch (JSONException e) {
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e.printStackTrace();
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}
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}
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}
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ItemStack[] items = new ItemStack[contents.size()];
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for(int x = 0; x < contents.size(); x++)
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items[x] = contents.get(x);
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inv.setContents(items);
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return inv;
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}
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public static Map<String, Object> serialize(ConfigurationSerializable cs) {
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Map<String, Object> serialized = recreateMap(cs.serialize());
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for (Entry<String, Object> entry : serialized.entrySet()) {
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if (entry.getValue() instanceof ConfigurationSerializable) {
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entry.setValue(serialize((ConfigurationSerializable)entry.getValue()));
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}
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}
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// Serialize that array
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return inventory;
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serialized.put(ConfigurationSerialization.SERIALIZED_TYPE_KEY, ConfigurationSerialization.getAlias(cs.getClass()));
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return serialized;
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}
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public static Map<String, Object> recreateMap(Map<String, Object> original) {
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Map<String, Object> map = new HashMap<String, Object>();
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for (Entry<String, Object> entry : original.entrySet()) {
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map.put(entry.getKey(), entry.getValue());
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}
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return map;
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}
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@SuppressWarnings({ "unchecked", "rawtypes" })
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public static ConfigurationSerializable deserialize(Map<String, Object> map) {
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for (Entry<String, Object> entry : map.entrySet()) {
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// Check if any of its sub-maps are ConfigurationSerializable. They need to be done first.
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if (entry.getValue() instanceof Map && ((Map)entry.getValue()).containsKey(ConfigurationSerialization.SERIALIZED_TYPE_KEY)) {
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entry.setValue(deserialize((Map)entry.getValue()));
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}
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}
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return ConfigurationSerialization.deserializeObject(map);
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}
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private static CraftItemStack getCraftVersion(ItemStack stack) {
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if (stack instanceof CraftItemStack)
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return (CraftItemStack) stack;
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else if (stack != null)
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return CraftItemStack.asCraftCopy(stack);
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else
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return null;
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}
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}
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/*
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* All old methods for transferring
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*/
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}
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