More sign debug stuffs

This commit is contained in:
mbax
2021-04-10 20:26:05 -04:00
parent adc177da40
commit 4a79cfd41c
2 changed files with 38 additions and 33 deletions
@@ -20,7 +20,6 @@ package com.drtshock.playervaults.listeners;
import com.drtshock.playervaults.PlayerVaults; import com.drtshock.playervaults.PlayerVaults;
import com.drtshock.playervaults.translations.Lang; import com.drtshock.playervaults.translations.Lang;
import com.drtshock.playervaults.vaultmanagement.VaultManager;
import com.drtshock.playervaults.vaultmanagement.VaultOperations; import com.drtshock.playervaults.vaultmanagement.VaultOperations;
import com.drtshock.playervaults.vaultmanagement.VaultViewInfo; import com.drtshock.playervaults.vaultmanagement.VaultViewInfo;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
@@ -34,11 +33,8 @@ import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.block.Action; import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent; import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.entity.EntityChangeBlockEvent; import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.player.PlayerInteractEvent; import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.CraftingInventory;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder; import org.bukkit.inventory.InventoryHolder;
public class SignListener implements Listener { public class SignListener implements Listener {
@@ -46,7 +42,7 @@ public class SignListener implements Listener {
/** /**
* TODO: Some of these events can be lag inducing (specifically: interactions & block breaking), * TODO: Some of these events can be lag inducing (specifically: interactions & block breaking),
* perhaps we should try to optimize these listeners at some point? * perhaps we should try to optimize these listeners at some point?
*/ */
public SignListener(PlayerVaults plugin) { public SignListener(PlayerVaults plugin) {
@@ -109,51 +105,44 @@ public class SignListener implements Listener {
int y = l.getBlockY(); int y = l.getBlockY();
int z = l.getBlockZ(); int z = l.getBlockZ();
if (plugin.getSigns().getKeys(false).contains(world + ";;" + x + ";;" + y + ";;" + z)) { if (plugin.getSigns().getKeys(false).contains(world + ";;" + x + ";;" + y + ";;" + z)) {
PlayerVaults.debug("Player " + player.getName() + " clicked sign at world(" + x + "," + y + "," + z + ")");
if (PlayerVaults.getInstance().getInVault().containsKey(player.getUniqueId().toString())) {
// don't let them open another vault.
PlayerVaults.debug("Player " + player.getName() + " denied sign vault because already in a vault!");
return;
}
int num = PlayerVaults.getInstance().getSigns().getInt(world + ";;" + x + ";;" + y + ";;" + z + ".chest", 1); int num = PlayerVaults.getInstance().getSigns().getInt(world + ";;" + x + ";;" + y + ";;" + z + ".chest", 1);
String numS = String.valueOf(num);
if (player.hasPermission("playervaults.signs.use") || player.hasPermission("playervaults.signs.bypass")) { if (player.hasPermission("playervaults.signs.use") || player.hasPermission("playervaults.signs.bypass")) {
boolean self = PlayerVaults.getInstance().getSigns().getBoolean(world + ";;" + x + ";;" + y + ";;" + z + ".self", false); boolean self = PlayerVaults.getInstance().getSigns().getBoolean(world + ";;" + x + ";;" + y + ";;" + z + ".self", false);
String owner = self ? player.getName() : PlayerVaults.getInstance().getSigns().getString(world + ";;" + x + ";;" + y + ";;" + z + ".owner"); String owner = self ? player.getName() : PlayerVaults.getInstance().getSigns().getString(world + ";;" + x + ";;" + y + ";;" + z + ".owner");
PlayerVaults.debug("Player " + player.getName() + " wants to open a " + (self ? "self" : "non-self (" + owner + ")") + " sign vault");
OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(owner != null ? owner : event.getPlayer().getName()); // Not best way but :\ OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(owner != null ? owner : event.getPlayer().getName()); // Not best way but :\
if (offlinePlayer == null || (!offlinePlayer.isOnline() && !offlinePlayer.hasPlayedBefore())) { if (offlinePlayer == null || (!offlinePlayer.isOnline() && !offlinePlayer.hasPlayedBefore())) {
PlayerVaults.debug("Denied sign vault for never-seen-before owner " + owner);
player.sendMessage(Lang.TITLE.toString() + Lang.VAULT_DOES_NOT_EXIST.toString()); player.sendMessage(Lang.TITLE.toString() + Lang.VAULT_DOES_NOT_EXIST.toString());
return; return;
} }
if (self) { if (self) {
// We already checked that they can use signs, now lets check if they have this many vaults. // We already checked that they can use signs, now lets check if they have this many vaults.
if (VaultOperations.checkPerms(player, num)) { if (VaultOperations.openOwnVault(player, numS, true)) {
Inventory inv = VaultManager.getInstance().loadOwnVault(player, num, VaultOperations.getMaxVaultSize(player)); PlayerVaults.getInstance().getInVault().put(player.getUniqueId().toString(), new VaultViewInfo(player.getUniqueId().toString(), num));
if (inv != null) {
player.openInventory(inv);
// Check if the inventory was actually opened
if (player.getOpenInventory().getTopInventory() instanceof CraftingInventory || player.getOpenInventory().getTopInventory() == null) {
PlayerVaults.debug(String.format("Cancelled opening sign vault.", player.getName()));
return; // inventory open event was cancelled.
}
}
} else { } else {
player.sendMessage(Lang.TITLE.toString() + Lang.NO_PERMS.toString()); PlayerVaults.debug("Player " + player.getName() + " failed to open sign vault!");
return; // Otherwise it would try to add vault view info down there. return;
} }
} else { } else {
Inventory inv = VaultManager.getInstance().loadOtherVault(offlinePlayer.getUniqueId().toString(), num, VaultOperations.getMaxVaultSize(offlinePlayer)); if (!VaultOperations.openOtherVault(player, owner, numS, false)) {
if (inv == null) { PlayerVaults.debug("Player " + player.getName() + " failed to open sign vault!");
player.sendMessage(Lang.TITLE.toString() + Lang.VAULT_DOES_NOT_EXIST.toString()); return;
} else {
player.openInventory(inv);
// Check if the inventory was actually opened
if (player.getOpenInventory().getTopInventory() instanceof CraftingInventory || player.getOpenInventory().getTopInventory() == null) {
PlayerVaults.debug(String.format("Cancelled opening non-self sign vault.", player.getName()));
return; // inventory open event was cancelled.
}
} }
} }
PlayerVaults.getInstance().getInVault().put(player.getUniqueId().toString(), new VaultViewInfo(self ? player.getUniqueId().toString() : offlinePlayer.getUniqueId().toString(), num)); PlayerVaults.debug("Player " + player.getName() + " succeeded in opening sign vault");
event.setCancelled(true); event.setCancelled(true);
player.sendMessage(Lang.TITLE.toString() + Lang.OPEN_WITH_SIGN.toString().replace("%v", String.valueOf(num)).replace("%p", owner)); player.sendMessage(Lang.TITLE.toString() + Lang.OPEN_WITH_SIGN.toString().replace("%v", String.valueOf(num)).replace("%p", owner));
} else { } else {
player.sendMessage(Lang.TITLE.toString() + Lang.NO_PERMS); player.sendMessage(Lang.TITLE.toString() + Lang.NO_PERMS);
PlayerVaults.debug("Player " + player.getName() + " no sign perms!");
} }
} }
} }
@@ -129,6 +129,14 @@ public class VaultOperations {
* @return Whether or not the player was allowed to open it. * @return Whether or not the player was allowed to open it.
*/ */
public static boolean openOwnVault(Player player, String arg) { public static boolean openOwnVault(Player player, String arg) {
return openOwnVaultE(player, arg, false, true);
}
public static boolean openOwnVaultSign(Player player, String arg) {
return openOwnVaultE(player, arg, true, false);
}
private static boolean openOwnVaultE(Player player, String arg, boolean free, boolean send) {
if (isLocked()) { if (isLocked()) {
return false; return false;
} }
@@ -147,7 +155,7 @@ public class VaultOperations {
} }
if (checkPerms(player, number)) { if (checkPerms(player, number)) {
if (EconomyOperations.payToOpen(player, number)) { if (free || EconomyOperations.payToOpen(player, number)) {
Inventory inv = VaultManager.getInstance().loadOwnVault(player, number, getMaxVaultSize(player)); Inventory inv = VaultManager.getInstance().loadOwnVault(player, number, getMaxVaultSize(player));
if (inv == null) { if (inv == null) {
PlayerVaults.debug(String.format("Failed to open null vault %d for %s. This is weird.", number, player.getName())); PlayerVaults.debug(String.format("Failed to open null vault %d for %s. This is weird.", number, player.getName()));
@@ -165,7 +173,9 @@ public class VaultOperations {
VaultViewInfo info = new VaultViewInfo(player.getUniqueId().toString(), number); VaultViewInfo info = new VaultViewInfo(player.getUniqueId().toString(), number);
PlayerVaults.getInstance().getOpenInventories().put(info.toString(), inv); PlayerVaults.getInstance().getOpenInventories().put(info.toString(), inv);
player.sendMessage(Lang.TITLE.toString() + Lang.OPEN_VAULT.toString().replace("%v", arg)); if (send) {
player.sendMessage(Lang.TITLE.toString() + Lang.OPEN_VAULT.toString().replace("%v", arg));
}
return true; return true;
} else { } else {
player.sendMessage(Lang.TITLE.toString() + Lang.INSUFFICIENT_FUNDS); player.sendMessage(Lang.TITLE.toString() + Lang.INSUFFICIENT_FUNDS);
@@ -202,6 +212,10 @@ public class VaultOperations {
* @return Whether or not the player was allowed to open it. * @return Whether or not the player was allowed to open it.
*/ */
public static boolean openOtherVault(Player player, String vaultOwner, String arg) { public static boolean openOtherVault(Player player, String vaultOwner, String arg) {
return openOtherVault(player, vaultOwner, arg, true);
}
public static boolean openOtherVault(Player player, String vaultOwner, String arg, boolean send) {
if (isLocked()) { if (isLocked()) {
return false; return false;
} }
@@ -242,7 +256,9 @@ public class VaultOperations {
PlayerVaults.debug(String.format("Cancelled opening vault %s for %s from an outside source.", arg, player.getName())); PlayerVaults.debug(String.format("Cancelled opening vault %s for %s from an outside source.", arg, player.getName()));
return false; // inventory open event was cancelled. return false; // inventory open event was cancelled.
} }
player.sendMessage(Lang.TITLE.toString() + Lang.OPEN_OTHER_VAULT.toString().replace("%v", arg).replace("%p", name)); if (send) {
player.sendMessage(Lang.TITLE.toString() + Lang.OPEN_OTHER_VAULT.toString().replace("%v", arg).replace("%p", name));
}
PlayerVaults.debug("opening other vault", time); PlayerVaults.debug("opening other vault", time);
// Need to set ViewInfo for a third party vault for the opening player. // Need to set ViewInfo for a third party vault for the opening player.