Fix issue with inventories resizing
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@@ -114,6 +114,7 @@ public class Listeners implements Listener {
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Block block = event.getClickedBlock();
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// Different inventories that we don't want the player to open.
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if (block.getType() == Material.CHEST
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|| block.getType() == Material.TRAPPED_CHEST
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|| block.getType() == Material.ENDER_CHEST
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|| block.getType() == Material.FURNACE
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|| block.getType() == Material.BURNING_FURNACE
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