Base64 vault management
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@@ -0,0 +1,90 @@
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package com.drtshock.playervaults.tasks;
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import com.drtshock.playervaults.PlayerVaults;
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import com.drtshock.playervaults.vaultmanagement.UUIDVaultManager;
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import com.drtshock.playervaults.vaultmanagement.VaultManager;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import java.io.File;
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import java.util.UUID;
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import java.util.logging.Logger;
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/**
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* Class to convert vaults by Bukkit serialization to Base64.
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*/
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public final class Base64Conversion implements Runnable {
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@Override
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public void run() {
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Logger logger = PlayerVaults.getInstance().getLogger();
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File newDir = PlayerVaults.getInstance().getVaultData();
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if (newDir.exists()) {
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logger.info("** Vaults have already been converted to Base64. If this is incorrect, shutdown your server and rename the " + newDir.toString() + " directory.");
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return;
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}
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newDir.mkdirs();
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File oldVaults = PlayerVaults.getInstance().getUuidData();
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if (!oldVaults.exists()) {
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logger.info("No uuidvaults found to convert to base64.");
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return;
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}
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newDir.mkdirs();
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UUIDVaultManager oldManager = UUIDVaultManager.getInstance();
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VaultManager manager = VaultManager.getInstance();
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logger.info("********** Starting conversion to Base64 for PlayerVaults **********");
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logger.info("This might take awhile.");
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logger.info(oldVaults.toString() + " will remain as a backup.");
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int players = 0;
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int vaults = 0;
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for (File file : oldVaults.listFiles()) {
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if (file.isDirectory()) {
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continue; // backups folder.
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}
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FileConfiguration uuidFile = YamlConfiguration.loadConfiguration(file);
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String stringUUID = file.getName().replace(".yml", "");
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UUID holderUUID;
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try {
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holderUUID = UUID.fromString(stringUUID);
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} catch (Exception e) {
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logger.warning(String.format("Failed to parse uuid for %s. Trying to convert", stringUUID));
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OfflinePlayer player = Bukkit.getOfflinePlayer(stringUUID);
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if (player != null) {
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logger.info(String.format("Successfully got UUID for %s", stringUUID));
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holderUUID = player.getUniqueId();
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} else {
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logger.warning(String.format("Failed to convert name to uuid for %s", stringUUID));
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continue;
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}
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}
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for (String key : uuidFile.getKeys(false)) {
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if (!key.startsWith("vault")) {
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continue;
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}
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int vaultNumber = Integer.valueOf(key.replace("vault", ""));
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Inventory inventory = oldManager.getVault(holderUUID, vaultNumber);
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manager.saveVault(inventory, holderUUID, vaultNumber);
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vaults++;
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}
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players++;
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}
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logger.info(String.format("Converted %d vaults for %d players to base64.", vaults, players));
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}
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}
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@@ -24,8 +24,6 @@ public final class UUIDConversion implements Runnable {
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return;
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}
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newDir.mkdirs();
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File oldVaults = new File(PlayerVaults.getInstance().getDataFolder() + File.separator + "vaults");
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if (oldVaults.exists()) {
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logger.info("********** Starting conversion to UUIDs for PlayerVaults **********");
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