Check existing vaults a player has. Don't create a new vault when opening another player's vault. Actually implement costToOpen. Attempt to fix mcstats 403.
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@@ -17,3 +17,4 @@ insufficient-funds: "&cYou don't have enough money for that!"
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refund-amount: "&fYou were refunded &a%price &ffor deleting that vault."
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cost-to-create: "&fYou were charged &c%price &ffor creating that vault."
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cost-to-open: "&fYou were charged &c%price &ffor opening that vault."
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existing-vaults: "&f%p has vaults: &a%v"
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