Add some more events
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@@ -14,6 +14,8 @@ import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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@@ -136,8 +138,8 @@ public class Listeners implements Listener {
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int x = l.getBlockX();
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int x = l.getBlockX();
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int y = l.getBlockY();
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int y = l.getBlockY();
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int z = l.getBlockZ();
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int z = l.getBlockZ();
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PlayerVaults.SIGNS.set(world + ";;" + x + ";;" + y + ";;" + z + ".owner", owner);
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plugin.getSigns().set(world + ";;" + x + ";;" + y + ";;" + z + ".owner", owner);
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PlayerVaults.SIGNS.set(world + ";;" + x + ";;" + y + ";;" + z + ".chest", i);
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plugin.getSigns().set(world + ";;" + x + ";;" + y + ";;" + z + ".chest", i);
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plugin.saveSigns();
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plugin.saveSigns();
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player.sendMessage(Lang.TITLE.toString() + Lang.SET_SIGN);
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player.sendMessage(Lang.TITLE.toString() + Lang.SET_SIGN);
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} else {
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} else {
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@@ -156,7 +158,7 @@ public class Listeners implements Listener {
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int x = l.getBlockX();
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int x = l.getBlockX();
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int y = l.getBlockY();
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int y = l.getBlockY();
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int z = l.getBlockZ();
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int z = l.getBlockZ();
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if(PlayerVaults.SIGNS.getKeys(false).contains(world + ";;" + x + ";;" + y + ";;" + z)) {
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if(plugin.getSigns().getKeys(false).contains(world + ";;" + x + ";;" + y + ";;" + z)) {
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String owner = PlayerVaults.SIGNS.getString(world + ";;" + x + ";;" + y + ";;" + z + ".owner");
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String owner = PlayerVaults.SIGNS.getString(world + ";;" + x + ";;" + y + ";;" + z + ".owner");
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int num = PlayerVaults.SIGNS.getInt(world + ";;" + x + ";;" + y + ";;" + z + ".chest");
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int num = PlayerVaults.SIGNS.getInt(world + ";;" + x + ";;" + y + ";;" + z + ".chest");
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PlayerVaults.VM.loadVault(player, owner, num);
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PlayerVaults.VM.loadVault(player, owner, num);
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@@ -167,15 +169,28 @@ public class Listeners implements Listener {
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}
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}
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}
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}
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@EventHandler
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public void onBlockPhysics(BlockPhysicsEvent event) {
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blockChangeCheck(event.getBlock().getLocation());
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}
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@EventHandler
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public void onEntityChangeBlock(EntityChangeBlockEvent event) {
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blockChangeCheck(event.getBlock().getLocation());
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}
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@EventHandler
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@EventHandler
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public void onBlockBreak(BlockBreakEvent event) {
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public void onBlockBreak(BlockBreakEvent event) {
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Location l = event.getBlock().getLocation();
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blockChangeCheck(event.getBlock().getLocation());
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}
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public void blockChangeCheck(Location l) {
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String world = l.getWorld().getName();
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String world = l.getWorld().getName();
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int x = l.getBlockX();
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int x = l.getBlockX();
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int y = l.getBlockY();
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int y = l.getBlockY();
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int z = l.getBlockZ();
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int z = l.getBlockZ();
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if(PlayerVaults.SIGNS.getKeys(false).contains(world + ";;" + x + ";;" + y + ";;" + z)) {
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if(plugin.getSigns().getKeys(false).contains(world + ";;" + x + ";;" + y + ";;" + z)) {
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PlayerVaults.SIGNS.set(world + ";;" + x + ";;" + y + ";;" + z, null);
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plugin.getSigns().set(world + ";;" + x + ";;" + y + ";;" + z, null);
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plugin.saveSigns();
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plugin.saveSigns();
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}
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}
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}
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}
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