Handle UUIDs.

This commit is contained in:
drtshock
2014-03-12 21:02:21 -05:00
parent 1342a5584e
commit a6cf925a78
7 changed files with 351 additions and 19 deletions
@@ -0,0 +1,255 @@
package com.drtshock.playervaults.vaultmanagement;
import com.drtshock.playervaults.PlayerVaults;
import com.drtshock.playervaults.util.Lang;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
/**
* Class to handle vault operations with new UUIDs.
*/
public class UUIDVaultManager {
private static UUIDVaultManager instance;
public UUIDVaultManager() {
instance = this;
}
private final String directory = "plugins" + File.separator + "PlayerVaults" + File.separator + "uuidvaults";
/**
* Saves the inventory to the specified player and vault number.
*
* @param inventory The inventory to be saved.
* @param player The player of whose file to save to.
* @param number The vault number.
*
* @throws java.io.IOException Uh oh!
*/
public void saveVault(Inventory inventory, UUID player, int number) throws IOException {
int size = inventory.getSize();
YamlConfiguration yaml = getPlayerVaultFile(player);
if (size == 54) {
yaml.set("vault" + number, null);
} else {
for (int x = 0; x < size; x++) {
yaml.set("vault" + number + "." + x, null);
}
}
List<String> list = Serialization.toString(inventory);
String[] ser = list.toArray(new String[list.size()]);
for (int x = 0; x < ser.length; x++) {
if (!ser[x].equalsIgnoreCase("null")) {
yaml.set("vault" + number + "." + x, ser[x]);
}
}
saveFile(player, yaml);
}
/**
* Load the player's vault and return it.
*
* @param player The holder of the vault.
* @param number The vault number.
*/
public Inventory loadOwnVault(Player player, int number, int size) {
if (size % 9 != 0) {
size = 54;
}
VaultViewInfo info = new VaultViewInfo(player.getUniqueId().toString(), number);
Inventory inv = null;
if (PlayerVaults.OPENINVENTORIES.containsKey(info.toString())) {
inv = PlayerVaults.OPENINVENTORIES.get(info.toString());
} else {
YamlConfiguration playerFile = getPlayerVaultFile(player.getUniqueId());
if (playerFile.getConfigurationSection("vault" + number) == null) {
VaultHolder vaultHolder = new VaultHolder(number);
if (EconomyOperations.payToCreate(player)) {
inv = Bukkit.createInventory(vaultHolder, size, Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)).replace("%p", player.getName()));
vaultHolder.setInventory(inv);
} else {
player.sendMessage(Lang.TITLE.toString() + Lang.INSUFFICIENT_FUNDS.toString());
return null;
}
} else {
if (getInventory(playerFile, size, number) == null) {
return null;
} else {
inv = getInventory(playerFile, size, number);
}
}
PlayerVaults.OPENINVENTORIES.put(info.toString(), inv);
}
return inv;
}
/**
* Load the player's vault and return it.
*
* @param holder The holder of the vault.
* @param number The vault number.
*/
public Inventory loadOtherVault(UUID holder, int number, int size) {
if (size % 9 != 0) {
size = 54;
}
VaultViewInfo info = new VaultViewInfo(holder.toString(), number);
Inventory inv = null;
if (PlayerVaults.OPENINVENTORIES.containsKey(info.toString())) {
inv = PlayerVaults.OPENINVENTORIES.get(info.toString());
} else {
YamlConfiguration playerFile = getPlayerVaultFile(holder);
if (playerFile.getConfigurationSection("vault" + number) == null) {
return null;
} else {
if (getInventory(playerFile, size, number) == null) {
return null;
} else {
inv = getInventory(playerFile, size, number);
}
}
PlayerVaults.OPENINVENTORIES.put(info.toString(), inv);
}
return inv;
}
/**
* Get an inventory from file. Returns null if the inventory doesn't exist. SHOULD ONLY BE USED INTERNALLY
*
* @param playerFile the YamlConfiguration file.
* @param size the size of the vault.
* @param number the vault number.
*
* @return inventory if exists, otherwise null.
*/
private Inventory getInventory(YamlConfiguration playerFile, int size, int number) {
List<String> data = new ArrayList<>();
for (int x = 0; x < size; x++) {
String line = playerFile.getString("vault" + number + "." + x);
if (line != null) {
data.add(line);
} else {
data.add("null");
}
}
return Serialization.toInventory(data, number, size);
}
/**
* Gets an inventory without storing references to it. Used for dropping a players inventories on death.
*
* @param holder The holder of the vault.
* @param number The vault number.
*
* @return The inventory of the specified holder and vault number.
*/
public Inventory getVault(UUID holder, int number) {
YamlConfiguration playerFile = getPlayerVaultFile(holder);
List<String> data = playerFile.getStringList("vault" + number);
OfflinePlayer player = Bukkit.getPlayer(holder);
if (player == null) return null;
if (data == null) {
VaultHolder vaultHolder = new VaultHolder(number);
Inventory inv = Bukkit.createInventory(vaultHolder, VaultOperations.getMaxVaultSize(player), Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)).replace("%p", player.getName()));
vaultHolder.setInventory(inv);
return inv;
} else {
Inventory inv = Serialization.toInventory(data, number, VaultOperations.getMaxVaultSize(player));
return inv;
}
}
public boolean vaultExists(UUID holder, int number) {
YamlConfiguration playerFile = getPlayerVaultFile(holder);
return playerFile.contains("vault" + number);
}
/**
* Deletes a players vault.
*
* @param sender The sender of whom to send messages to.
* @param holder The vault holder.
* @param number The vault number.
*
* @throws IOException Uh oh!
*/
public void deleteVault(CommandSender sender, UUID holder, int number) throws IOException {
String name = holder.toString();
File file = new File(directory + File.separator + name.toLowerCase() + ".yml");
if (!file.exists()) {
return;
}
FileConfiguration playerFile = YamlConfiguration.loadConfiguration(file);
if (file.exists()) {
playerFile.set("vault" + number, null);
playerFile.save(file);
}
OfflinePlayer player = Bukkit.getPlayer(holder);
if (player != null && sender.getName().equalsIgnoreCase(player.getName())) {
sender.sendMessage(Lang.TITLE.toString() + Lang.DELETE_VAULT.toString().replace("%v", String.valueOf(number)));
} else {
sender.sendMessage(Lang.TITLE.toString() + Lang.DELETE_OTHER_VAULT.toString().replace("%v", String.valueOf(number)).replaceAll("%p", player.getName()));
}
}
/**
* Get the holder's vault file. Create if doesn't exist.
*
* @param holder The vault holder.
*
* @return The holder's vault config file.
*/
public YamlConfiguration getPlayerVaultFile(UUID holder) {
File folder = new File(directory);
if (!folder.exists()) {
folder.mkdir();
}
File file = new File(directory + File.separator + holder.toString() + ".yml");
if (!file.exists()) {
try {
file.createNewFile();
} catch (IOException e) {
// Who cares?
}
}
YamlConfiguration playerFile = YamlConfiguration.loadConfiguration(file);
return playerFile;
}
/**
* Save the players vault file.
*
* @param holder The vault holder of whose file to save.
* @param yaml The config to save.
*
* @throws IOException Uh oh!
*/
public void saveFile(UUID holder, YamlConfiguration yaml) throws IOException {
File file = new File(directory + File.separator + holder.toString() + ".yml");
if (file.exists()) {
file.renameTo(new File(directory + File.separator + "backups" + File.separator + holder.toString() + ".yml"));
}
yaml.save(file);
}
/**
* Get the instance of this class.
*
* @return - instance of this class.
*/
public static UUIDVaultManager getInstance() {
return instance;
}
}