Tidy up commands, and make them output when things go boom
This commit is contained in:
@@ -0,0 +1,39 @@
|
||||
package com.drtshock.playervaults.commands;
|
||||
|
||||
import com.drtshock.playervaults.util.Lang;
|
||||
import com.drtshock.playervaults.vaultmanagement.VaultOperations;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class DeleteCommand implements CommandExecutor {
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
|
||||
switch (args.length) {
|
||||
case 1:
|
||||
if (sender instanceof Player) {
|
||||
VaultOperations.deleteOwnVault((Player) sender, args[0]);
|
||||
} else {
|
||||
sender.sendMessage(Lang.TITLE.toString() + ChatColor.RED + Lang.PLAYER_ONLY);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
Player player = Bukkit.getPlayer(args[0]);
|
||||
if (player == null) {
|
||||
sender.sendMessage(Lang.TITLE.toString() + Lang.NO_PLAYER_FOUND.toString().replaceAll("%p", args[0]));
|
||||
break;
|
||||
}
|
||||
|
||||
VaultOperations.deleteOtherVault(sender, player, args[1]);
|
||||
break;
|
||||
default:
|
||||
sender.sendMessage(Lang.TITLE + "/pvdel <number>");
|
||||
sender.sendMessage(Lang.TITLE + "/pvdel <player> <number>");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user