Static ftw. Need to fix saving to file.

This commit is contained in:
Trent Hensler
2013-02-13 01:24:32 -06:00
parent b4790c8c18
commit df8713c724
6 changed files with 58 additions and 65 deletions
@@ -2,7 +2,6 @@ package me.shock.playervaults.util;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import me.shock.playervaults.Main;
import me.shock.playervaults.commands.Commands;
@@ -23,7 +22,6 @@ public class VaultManager {
this.plugin = instance;
}
Commands commands = new Commands();
String title;
private String directory = "plugins" + File.separator + "PlayerVaults" + File.separator + "vaults";
@@ -35,7 +33,7 @@ public class VaultManager {
* @throws IOException
*/
public void saveVault(Inventory inv, Player player, int number) throws IOException {
if(commands.inVault.containsKey(player.getName())) {
if(Commands.inVault.containsKey(player.getName())) {
System.out.println("savevault");
// Get the player's file and serialize the inventory.
String ser = Serialization.toBase64(inv);
@@ -43,9 +41,6 @@ public class VaultManager {
System.out.println("" + inv);
// Prepare to save D:
file.set("vault" + number + "", ser);
if(plugin.debugMode()) {
plugin.getLogger().log(Level.INFO, "[PlayerVaults] Saved " + " " + number + " for " + player.getName());
}
}
}