Separate permission for vault commands. Resolves #59.
Permission is playervaults.commands.use and defaults to true to keep current functionality.
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@@ -31,7 +31,7 @@ public class VaultCommand implements CommandExecutor {
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switch (args.length) {
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case 1:
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if (VaultOperations.openOwnVault(player, args[0])) {
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if (VaultOperations.openOwnVault(player, args[0], true)) {
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PlayerVaults.getInstance().getInVault().put(sender.getName(), new VaultViewInfo(sender.getName(), Integer.parseInt(args[0])));
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} else if (sender.hasPermission("playervaults.admin")) {
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OfflinePlayer searchPlayer = Bukkit.getOfflinePlayer(args[0]);
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@@ -141,6 +141,23 @@ public class VaultOperations {
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return false;
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}
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/**
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* Open a player's own vault. If player is using a command, they'll need the required permission.
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*
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* @param player The player to open to.
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* @param arg The vault number to open.
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* @param isCommand - if player is opening via a command or not.
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*
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* @return Whether or not the player was allowed to open it.
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*/
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public static boolean openOwnVault(Player player, String arg, boolean isCommand) {
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if (isCommand && player.hasPermission("playervaults.commands.use")) {
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return openOwnVault(player, arg);
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}
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player.sendMessage(Lang.TITLE.toString() + Lang.NO_PERMS.toString());
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return false;
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}
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/**
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* Open another player's vault.
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*
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