Make things not so staticy

This commit is contained in:
drtshock
2014-04-24 10:08:50 -05:00
parent b704929834
commit e3da6580ba
8 changed files with 138 additions and 129 deletions
@@ -18,34 +18,34 @@ public final class UUIDConversion extends BukkitRunnable {
@Override
public void run() {
File newDir = new File(PlayerVaults.PLUGIN.getDataFolder(), "uuidvaults");
File newDir = new File(PlayerVaults.getInstance().getDataFolder(), "uuidvaults");
if (newDir.exists()) {
PlayerVaults.LOG.log(Level.INFO, "Files already converted to UUID.");
PlayerVaults.getInstance().getLogger().log(Level.INFO, "Files already converted to UUID.");
return;
}
newDir.mkdirs();
PlayerVaults.LOG.log(Level.INFO, "********** Starting PlayerVault conversion to UUIDs **********");
PlayerVaults.LOG.log(Level.INFO, "This might take awhile.");
PlayerVaults.LOG.log(Level.INFO, "plugins/PlayerVaults/vaults will still be there as a backup but unused.");
PlayerVaults.getInstance().getLogger().log(Level.INFO, "********** Starting PlayerVault conversion to UUIDs **********");
PlayerVaults.getInstance().getLogger().log(Level.INFO, "This might take awhile.");
PlayerVaults.getInstance().getLogger().log(Level.INFO, "plugins/PlayerVaults/vaults will still be there as a backup but unused.");
for (File file : new File(PlayerVaults.PLUGIN.getDataFolder() + File.separator + "vaults").listFiles()) {
for (File file : new File(PlayerVaults.getInstance().getDataFolder() + File.separator + "vaults").listFiles()) {
if (file.isDirectory()) break; // backups folder.
OfflinePlayer player = Bukkit.getOfflinePlayer(file.getName().replace(".yml", ""));
if (player == null) {
PlayerVaults.LOG.log(Level.WARNING, "Unable to convert file because player never joined the server: " + file.getName());
PlayerVaults.getInstance().getLogger().log(Level.WARNING, "Unable to convert file because player never joined the server: " + file.getName());
break;
}
UUID uuid = player.getUniqueId();
File newFile = new File(PlayerVaults.PLUGIN.getDataFolder(), "uuidvaults" + File.separator + uuid.toString() + ".yml");
File newFile = new File(PlayerVaults.getInstance().getDataFolder(), "uuidvaults" + File.separator + uuid.toString() + ".yml");
file.mkdirs();
try {
FileUtils.copyFile(file, newFile);
PlayerVaults.LOG.log(Level.INFO, "Successfully converted vault file for " + player.getName());
PlayerVaults.getInstance().getLogger().log(Level.INFO, "Successfully converted vault file for " + player.getName());
} catch (IOException e) {
PlayerVaults.LOG.log(Level.SEVERE, "Couldn't convert vault file for " + player.getName());
PlayerVaults.getInstance().getLogger().log(Level.SEVERE, "Couldn't convert vault file for " + player.getName());
}
}
PlayerVaults.LOG.log(Level.INFO, "********** Conversion done ;D **********");
PlayerVaults.getInstance().getLogger().log(Level.INFO, "********** Conversion done ;D **********");
}
}