Fix unique id converstion. fixes #51

This commit is contained in:
Joshua Popoff
2014-11-09 01:17:39 -08:00
parent 9ce0d572be
commit e8bbd49804
2 changed files with 34 additions and 26 deletions
@@ -8,7 +8,7 @@ import org.bukkit.scheduler.BukkitRunnable;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Class to convert vaults by name to vaults by UUID.
@@ -16,36 +16,41 @@ import java.util.logging.Level;
public final class UUIDConversion extends BukkitRunnable {
@Override
public void run() {
Logger logger = PlayerVaults.getInstance().getLogger();
File newDir = PlayerVaults.getInstance().getVaultData();
if (newDir.exists()) {
PlayerVaults.getInstance().getLogger().log(Level.INFO, "Files already converted to UUID.");
logger.info("** Vaults have already been converted to UUIDs. If this is incorrect, shutdown your server and rename the " + newDir.toString() + " directory.");
return;
}
newDir.mkdirs();
PlayerVaults.getInstance().getLogger().log(Level.INFO, "********** Starting PlayerVault conversion to UUIDs **********");
PlayerVaults.getInstance().getLogger().log(Level.INFO, "This might take awhile.");
PlayerVaults.getInstance().getLogger().log(Level.INFO, "plugins/PlayerVaults/vaults will remain as a backup.");
File oldVaults = new File(PlayerVaults.getInstance().getDataFolder() + File.separator + "vaults");
if (oldVaults.exists()) {
logger.info("********** Starting conversion to UUIDs **********");
logger.info("This might take awhile.");
logger.info(oldVaults.toString() + " will remain as a backup.");
for (File file : new File(PlayerVaults.getInstance().getDataFolder() + File.separator + "vaults").listFiles()) {
if (file.isDirectory()) continue; // backups folder.
OfflinePlayer player = Bukkit.getOfflinePlayer(file.getName().replace(".yml", ""));
if (player == null) {
PlayerVaults.getInstance().getLogger().log(Level.WARNING, "Unable to convert file because player never joined the server: " + file.getName());
break;
for (File file : oldVaults.listFiles()) {
if (file.isDirectory()) continue; // backups folder.
OfflinePlayer player = Bukkit.getOfflinePlayer(file.getName().replace(".yml", ""));
if (player == null) {
logger.warning("Unable to convert file because player never joined the server: " + file.getName());
break;
}
File newFile = new File(PlayerVaults.getInstance().getVaultData(), player.getUniqueId().toString() + ".yml");
file.mkdirs();
try {
Files.copy(file, newFile);
logger.info("Successfully converted vault file for " + player.getName());
} catch (IOException e) {
logger.severe("Couldn't convert vault file for " + player.getName());
}
}
File newFile = new File(PlayerVaults.getInstance().getVaultData(), player.getUniqueId().toString() + ".yml");
file.mkdirs();
try {
Files.copy(file, newFile);
PlayerVaults.getInstance().getLogger().log(Level.INFO, "Successfully converted vault file for " + player.getName());
} catch (IOException e) {
PlayerVaults.getInstance().getLogger().log(Level.SEVERE, "Couldn't convert vault file for " + player.getName());
}
logger.info("********** Conversion done ;D **********");
}
PlayerVaults.getInstance().getLogger().log(Level.INFO, "********** Conversion done ;D **********");
}
}