Fix unique id converstion. fixes #51

This commit is contained in:
Joshua Popoff
2014-11-09 01:17:39 -08:00
parent 9ce0d572be
commit e8bbd49804
2 changed files with 34 additions and 26 deletions
@@ -55,17 +55,15 @@ public class PlayerVaults extends JavaPlugin {
private boolean saveQueued;
private String name = "";
private File configFile;
private File backupsFolder;
private File backupsFolder = null;
private File vaultData;
@Override
public void onEnable() {
instance = this;
backupsFolder = new File(this.getVaultData(), "backups");
backupsFolder.mkdirs();
configFile = new File(getDataFolder(), "config.yml");
vaultData = new File(this.getDataFolder(), "uuidvaults");
getServer().getScheduler().runTask(this, new UUIDConversion()); // Convert to UUID first. Class checks if necessary.
getServer().getScheduler().runTask(this, new UUIDConversion()); // Convert to UUIDs first. Class checks if necessary.
loadLang();
new UUIDVaultManager();
getServer().getPluginManager().registerEvents(new Listeners(this), this);
@@ -100,7 +98,6 @@ public class PlayerVaults extends JavaPlugin {
@Override
public void onDisable() {
for (Player player : Bukkit.getOnlinePlayers()) {
if (this.inVault.containsKey(player.getName())) {
Inventory inventory = player.getOpenInventory().getTopInventory();
@@ -342,6 +339,12 @@ public class PlayerVaults extends JavaPlugin {
}
public File getBackupsFolder() {
// having this in #onEnable() creates the 'uuidvaults' directory, preventing the conversion from running
if (this.backupsFolder == null) {
this.backupsFolder = new File(this.getVaultData(), "backups");
this.backupsFolder.mkdirs();
}
return this.backupsFolder;
}
@@ -8,7 +8,7 @@ import org.bukkit.scheduler.BukkitRunnable;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
/**
* Class to convert vaults by name to vaults by UUID.
@@ -16,23 +16,27 @@ import java.util.logging.Level;
public final class UUIDConversion extends BukkitRunnable {
@Override
public void run() {
Logger logger = PlayerVaults.getInstance().getLogger();
File newDir = PlayerVaults.getInstance().getVaultData();
if (newDir.exists()) {
PlayerVaults.getInstance().getLogger().log(Level.INFO, "Files already converted to UUID.");
logger.info("** Vaults have already been converted to UUIDs. If this is incorrect, shutdown your server and rename the " + newDir.toString() + " directory.");
return;
}
newDir.mkdirs();
PlayerVaults.getInstance().getLogger().log(Level.INFO, "********** Starting PlayerVault conversion to UUIDs **********");
PlayerVaults.getInstance().getLogger().log(Level.INFO, "This might take awhile.");
PlayerVaults.getInstance().getLogger().log(Level.INFO, "plugins/PlayerVaults/vaults will remain as a backup.");
File oldVaults = new File(PlayerVaults.getInstance().getDataFolder() + File.separator + "vaults");
if (oldVaults.exists()) {
logger.info("********** Starting conversion to UUIDs **********");
logger.info("This might take awhile.");
logger.info(oldVaults.toString() + " will remain as a backup.");
for (File file : new File(PlayerVaults.getInstance().getDataFolder() + File.separator + "vaults").listFiles()) {
for (File file : oldVaults.listFiles()) {
if (file.isDirectory()) continue; // backups folder.
OfflinePlayer player = Bukkit.getOfflinePlayer(file.getName().replace(".yml", ""));
if (player == null) {
PlayerVaults.getInstance().getLogger().log(Level.WARNING, "Unable to convert file because player never joined the server: " + file.getName());
logger.warning("Unable to convert file because player never joined the server: " + file.getName());
break;
}
@@ -40,12 +44,13 @@ public final class UUIDConversion extends BukkitRunnable {
file.mkdirs();
try {
Files.copy(file, newFile);
PlayerVaults.getInstance().getLogger().log(Level.INFO, "Successfully converted vault file for " + player.getName());
logger.info("Successfully converted vault file for " + player.getName());
} catch (IOException e) {
PlayerVaults.getInstance().getLogger().log(Level.SEVERE, "Couldn't convert vault file for " + player.getName());
logger.severe("Couldn't convert vault file for " + player.getName());
}
}
PlayerVaults.getInstance().getLogger().log(Level.INFO, "********** Conversion done ;D **********");
logger.info("********** Conversion done ;D **********");
}
}
}