Store target player's UUID when opening other vault. Fixes #68.

This commit is contained in:
drtshock
2015-05-08 08:59:18 -05:00
parent 9fe5c3ef56
commit e931488c28
2 changed files with 2 additions and 2 deletions
@@ -61,7 +61,7 @@ public class VaultCommand implements CommandExecutor {
} }
if (VaultOperations.openOtherVault(player, searchPlayer, args[1])) { if (VaultOperations.openOtherVault(player, searchPlayer, args[1])) {
PlayerVaults.getInstance().getInVault().put(player.getUniqueId().toString(), new VaultViewInfo(player.getUniqueId(), Integer.parseInt(args[1]))); PlayerVaults.getInstance().getInVault().put(player.getUniqueId().toString(), new VaultViewInfo(searchPlayer.getUniqueId(), Integer.parseInt(args[1])));
} }
break; break;
default: default:
@@ -56,7 +56,7 @@ public class Listeners implements Listener {
if (inv.getViewers().size() == 1) { if (inv.getViewers().size() == 1) {
VaultViewInfo info = PlayerVaults.getInstance().getInVault().get(player.getUniqueId().toString()); VaultViewInfo info = PlayerVaults.getInstance().getInVault().get(player.getUniqueId().toString());
try { try {
vm.saveVault(inv, player.getUniqueId(), info.getNumber()); vm.saveVault(inv, info.getHolderUUID(), info.getNumber());
} catch (IOException e) { } catch (IOException e) {
// ignore // ignore
} }