Files
PlayerVaults/src/me/shock/playervaults/util/Serialization.java
T
2013-02-13 01:14:08 -06:00

70 lines
2.6 KiB
Java

package me.shock.playervaults.util;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import org.yaml.snakeyaml.external.biz.base64Coder.Base64Coder;
import net.minecraft.server.v1_4_R1.NBTBase;
import net.minecraft.server.v1_4_R1.NBTTagCompound;
import net.minecraft.server.v1_4_R1.NBTTagList;
import org.bukkit.ChatColor;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftInventoryCustom;
import org.bukkit.craftbukkit.v1_4_R1.inventory.CraftItemStack;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
public class Serialization {
public static String toBase64(Inventory inventory) {
ByteArrayOutputStream outputStream = new ByteArrayOutputStream();
DataOutputStream dataOutput = new DataOutputStream(outputStream);
NBTTagList itemList = new NBTTagList();
// Save every element in the list
for (int i = 0; i < inventory.getSize(); i++) {
NBTTagCompound outputObject = new NBTTagCompound();
CraftItemStack craft = getCraftVersion(inventory.getItem(i));
// Convert the item stack to a NBT compound
if (craft != null)
CraftItemStack.asNMSCopy(craft).save(outputObject);
itemList.add(outputObject);
}
// Now save the list
NBTBase.a(itemList, dataOutput);
// Serialize that array
return Base64Coder.encodeLines(outputStream.toByteArray());
}
public static Inventory fromBase64(String data) {
ByteArrayInputStream inputStream = new ByteArrayInputStream(Base64Coder.decodeLines(data));
NBTTagList itemList = (NBTTagList) NBTBase.b(new DataInputStream(inputStream));
Inventory inventory = new CraftInventoryCustom(null, itemList.size(), ChatColor.DARK_RED + "Vault");
for (int i = 0; i < itemList.size(); i++) {
NBTTagCompound inputObject = (NBTTagCompound) itemList.get(i);
if (!inputObject.isEmpty()) {
inventory.setItem(i, CraftItemStack.asCraftMirror(net.minecraft.server.v1_4_R1.ItemStack.createStack(inputObject)));
}
}
// Serialize that array
return inventory;
}
private static CraftItemStack getCraftVersion(ItemStack stack) {
if (stack instanceof CraftItemStack)
return (CraftItemStack) stack;
else if (stack != null)
return CraftItemStack.asCraftCopy(stack);
else
return null;
}
}