Files
PlayerVaults/src/main/java/com/drtshock/playervaults/vaultmanagement/UUIDVaultManager.java
T
2015-06-24 14:32:10 -05:00

285 lines
10 KiB
Java

package com.drtshock.playervaults.vaultmanagement;
import java.io.File;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.inventory.Inventory;
import com.drtshock.playervaults.PlayerVaults;
import com.drtshock.playervaults.util.Lang;
/**
* Class to handle vault operations with new UUIDs.
*/
public class UUIDVaultManager {
private static UUIDVaultManager instance;
private static CachedVaults cachedVaults;
public UUIDVaultManager() {
instance = this;
cachedVaults = new CachedVaults();
}
private final File directory = PlayerVaults.getInstance().getVaultData();
public CachedVaults getCachedVaults(){
return cachedVaults;
}
/**
* Saves the inventory to the specified player and vault number.
*
* @param inventory The inventory to be saved.
* @param player The player of whose file to save to.
* @param number The vault number.
*
* @throws java.io.IOException Uh oh!
*/
public void saveVault(Inventory inventory, UUID player, int number) throws IOException {
int size = inventory.getSize();
YamlConfiguration yaml = getPlayerVaultFile(player);
if (size == 54) {
yaml.set("vault" + number, null);
} else {
for (int x = 0; x < size; x++) {
yaml.set("vault" + number + "." + x, null);
}
}
List<String> list = Serialization.toString(inventory);
String[] ser = list.toArray(new String[list.size()]);
for (int x = 0; x < ser.length; x++) {
if (!ser[x].equalsIgnoreCase("null")) {
yaml.set("vault" + number + "." + x, ser[x]);
}
}
saveFile(player, yaml);
}
/**
* Load the player's vault and return it.
*
* @param player The holder of the vault.
* @param number The vault number.
*/
public Inventory loadOwnVault(Player player, int number, int size) {
if(cachedVaults.hasVaultCached(player.getUniqueId(), number)){
return cachedVaults.getCachedVault(player.getUniqueId(), number);
}
if (size % 9 != 0) {
size = 54;
}
String title = Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)).replace("%p", player.getName());
VaultViewInfo info = new VaultViewInfo(player.getUniqueId(), number);
Inventory inv;
if (PlayerVaults.getInstance().getOpenInventories().containsKey(info.toString())) {
inv = PlayerVaults.getInstance().getOpenInventories().get(info.toString());
} else {
YamlConfiguration playerFile = getPlayerVaultFile(player.getUniqueId());
if (playerFile.getConfigurationSection("vault" + number) == null) {
VaultHolder vaultHolder = new VaultHolder(number);
if (EconomyOperations.payToCreate(player)) {
inv = Bukkit.createInventory(vaultHolder, size, title);
vaultHolder.setInventory(inv);
} else {
player.sendMessage(Lang.TITLE.toString() + Lang.INSUFFICIENT_FUNDS.toString());
return null;
}
} else {
Inventory i = getInventory(playerFile, size, number, title);
if (i == null) {
return null;
} else {
inv = i;
}
}
PlayerVaults.getInstance().getOpenInventories().put(info.toString(), inv);
}
cachedVaults.setCachedVault(player.getUniqueId(), number, inv);
return inv;
}
/**
* Load the player's vault and return it.
*
* @param holder The holder of the vault.
* @param number The vault number.
*/
public Inventory loadOtherVault(UUID holder, int number, int size) {
if(cachedVaults.hasVaultCached(holder, number)){
return cachedVaults.getCachedVault(holder, number);
}
if (size % 9 != 0) {
size = 54;
}
String title = Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)).replace("%p", Bukkit.getOfflinePlayer(holder).getName());
VaultViewInfo info = new VaultViewInfo(holder, number);
Inventory inv;
if (PlayerVaults.getInstance().getOpenInventories().containsKey(info.toString())) {
inv = PlayerVaults.getInstance().getOpenInventories().get(info.toString());
} else {
YamlConfiguration playerFile = getPlayerVaultFile(holder);
if (playerFile.getConfigurationSection("vault" + number) == null) {
return null;
} else {
Inventory i = getInventory(playerFile, size, number, title);
if (i == null) {
return null;
} else {
inv = i;
}
}
PlayerVaults.getInstance().getOpenInventories().put(info.toString(), inv);
}
cachedVaults.setCachedVault(holder, number, inv);
return inv;
}
/**
* Get an inventory from file. Returns null if the inventory doesn't exist. SHOULD ONLY BE USED INTERNALLY
*
* @param playerFile the YamlConfiguration file.
* @param size the size of the vault.
* @param number the vault number.
*
* @return inventory if exists, otherwise null.
*/
private Inventory getInventory(YamlConfiguration playerFile, int size, int number, String title) {
List<String> data = new ArrayList<>();
for (int x = 0; x < size; x++) {
String line = playerFile.getString("vault" + number + "." + x);
if (line != null) {
data.add(line);
} else {
data.add("null");
}
}
return Serialization.toInventory(data, number, size, title);
}
/**
* Gets an inventory without storing references to it. Used for dropping a players inventories on death.
*
* @param holder The holder of the vault.
* @param number The vault number.
*
* @return The inventory of the specified holder and vault number.
*/
public Inventory getVault(UUID holder, int number) {
YamlConfiguration playerFile = getPlayerVaultFile(holder);
List<String> data = playerFile.getStringList("vault" + number);
OfflinePlayer player = Bukkit.getOfflinePlayer(holder);
if (player == null || !player.hasPlayedBefore()) {
return null;
}
String title = Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)).replace("%p", Bukkit.getOfflinePlayer(holder).getName());
if (data == null) {
VaultHolder vaultHolder = new VaultHolder(number);
Inventory inv = Bukkit.createInventory(vaultHolder, VaultOperations.getMaxVaultSize(player), Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)).replace("%p", player.getName()));
vaultHolder.setInventory(inv);
return inv;
} else {
return Serialization.toInventory(data, number, VaultOperations.getMaxVaultSize(player), title);
}
}
public boolean vaultExists(UUID holder, int number) {
return getPlayerVaultFile(holder).contains("vault" + number);
}
/**
* Deletes a players vault.
*
* @param sender The sender of whom to send messages to.
* @param holder The vault holder.
* @param number The vault number.
*
* @throws IOException Uh oh!
*/
public void deleteVault(CommandSender sender, UUID holder, int number) throws IOException {
File file = new File(directory, holder.toString() + ".yml");
if (!file.exists()) {
return;
}
cachedVaults.clearVaultCache(holder);
FileConfiguration playerFile = YamlConfiguration.loadConfiguration(file);
if (file.exists()) {
playerFile.set("vault" + number, null);
playerFile.save(file);
}
OfflinePlayer player = Bukkit.getPlayer(holder);
if (player != null && sender.getName().equalsIgnoreCase(player.getName())) {
sender.sendMessage(Lang.TITLE.toString() + Lang.DELETE_VAULT.toString().replace("%v", String.valueOf(number)));
} else {
sender.sendMessage(Lang.TITLE.toString() + Lang.DELETE_OTHER_VAULT.toString().replace("%v", String.valueOf(number)).replaceAll("%p", player.getName()));
}
PlayerVaults.getInstance().getOpenInventories().remove(new VaultViewInfo(holder.toString(), number).toString());
}
/**
* Get the holder's vault file. Create if doesn't exist.
*
* @param holder The vault holder.
*
* @return The holder's vault config file.
*/
public YamlConfiguration getPlayerVaultFile(UUID holder) {
if (!directory.exists()) {
directory.mkdir();
}
File file = new File(directory, holder.toString() + ".yml");
if (!file.exists()) {
try {
file.createNewFile();
} catch (IOException e) {
// Who cares?
}
}
return YamlConfiguration.loadConfiguration(file);
}
/**
* Save the players vault file.
*
* @param holder The vault holder of whose file to save.
* @param yaml The config to save.
*
* @throws IOException Uh oh!
*/
public void saveFile(UUID holder, YamlConfiguration yaml) throws IOException {
File file = new File(directory, holder.toString() + ".yml");
if (file.exists() && PlayerVaults.getInstance().isBackupsEnabled()) {
file.renameTo(new File(PlayerVaults.getInstance().getBackupsFolder(), holder.toString() + ".yml"));
}
yaml.save(file);
}
/**
* Get the instance of this class.
*
* @return - instance of this class.
*/
public static UUIDVaultManager getInstance() {
return instance;
}
}