346 lines
12 KiB
Java
346 lines
12 KiB
Java
/*
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* PlayerVaultsX
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* Copyright (C) 2013 Trent Hensler
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.drtshock.playervaults.vaultmanagement;
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import com.drtshock.playervaults.PlayerVaults;
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import com.drtshock.playervaults.translations.Lang;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.command.CommandSender;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.io.File;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.logging.Level;
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/**
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* Class to handle vault operations with new UUIDs.
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*/
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@Deprecated
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public class UUIDVaultManager {
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private static UUIDVaultManager instance;
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private final File directory = PlayerVaults.getInstance().getUuidData();
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private final Map<String, YamlConfiguration> cachedVaultFiles = new ConcurrentHashMap<>();
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public UUIDVaultManager() {
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instance = this;
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}
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/**
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* Get the instance of this class.
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*
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* @return - instance of this class.
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*/
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public static UUIDVaultManager getInstance() {
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return instance;
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}
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/**
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* Saves the inventory to the specified player and vault number.
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*
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* @param inventory The inventory to be saved.
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* @param target The player of whose file to save to.
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* @param number The vault number.
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*/
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public void saveVault(Inventory inventory, String target, int number) {
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int size = inventory.getSize();
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YamlConfiguration yaml = getPlayerVaultFile(target);
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if (size == 54) {
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yaml.set("vault" + number, null);
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} else {
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for (int x = 0; x < size; x++) {
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yaml.set("vault" + number + "." + x, null);
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}
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}
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List<String> list = Serialization.toString(inventory);
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String[] ser = list.toArray(new String[0]);
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for (int x = 0; x < ser.length; x++) {
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if (!ser[x].equalsIgnoreCase("null")) {
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yaml.set("vault" + number + "." + x, ser[x]);
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}
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}
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saveFileSync(target, yaml);
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}
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/**
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* Load the player's vault and return it.
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*
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* @param player The holder of the vault.
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* @param number The vault number.
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*/
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public Inventory loadOwnVault(Player player, int number, int size) {
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if (size % 9 != 0) {
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size = 54;
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}
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String title = Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)).replace("%p", player.getName());
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VaultViewInfo info = new VaultViewInfo(player.getUniqueId().toString(), number);
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Inventory inv;
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if (PlayerVaults.getInstance().getOpenInventories().containsKey(info.toString())) {
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inv = PlayerVaults.getInstance().getOpenInventories().get(info.toString());
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} else {
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YamlConfiguration playerFile = getPlayerVaultFile(player.getUniqueId());
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if (playerFile.getConfigurationSection("vault" + number) == null) {
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VaultHolder vaultHolder = new VaultHolder(number);
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if (EconomyOperations.payToCreate(player)) {
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inv = Bukkit.createInventory(vaultHolder, size, title);
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vaultHolder.setInventory(inv);
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} else {
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player.sendMessage(Lang.TITLE.toString() + Lang.INSUFFICIENT_FUNDS.toString());
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return null;
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}
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} else {
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Inventory i = getInventory(playerFile, size, number, title);
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if (i == null) {
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return null;
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} else {
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inv = i;
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}
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}
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PlayerVaults.getInstance().getOpenInventories().put(info.toString(), inv);
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}
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return inv;
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}
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/**
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* Load the player's vault and return it.
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*
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* @param holder The holder of the vault.
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* @param number The vault number.
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*/
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public Inventory loadOtherVault(String holder, int number, int size) {
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if (size % 9 != 0) {
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size = 54;
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}
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String title = Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number)).replace("%p", PlayerVaults.getInstance().getNameIfPlayer(holder));
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VaultViewInfo info = new VaultViewInfo(holder, number);
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Inventory inv;
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if (PlayerVaults.getInstance().getOpenInventories().containsKey(info.toString())) {
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inv = PlayerVaults.getInstance().getOpenInventories().get(info.toString());
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} else {
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YamlConfiguration playerFile = getPlayerVaultFile(holder);
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Inventory i = getInventory(playerFile, size, number, title);
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if (i == null) {
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return null;
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} else {
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inv = i;
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}
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PlayerVaults.getInstance().getOpenInventories().put(info.toString(), inv);
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}
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return inv;
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}
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/**
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* Get an inventory from file. Returns null if the inventory doesn't exist. SHOULD ONLY BE USED INTERNALLY
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*
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* @param playerFile the YamlConfiguration file.
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* @param size the size of the vault.
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* @param number the vault number.
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* @return inventory if exists, otherwise null.
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*/
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private Inventory getInventory(YamlConfiguration playerFile, int size, int number, String title) {
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List<String> data = new ArrayList<>();
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for (int x = 0; x < size; x++) {
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String line = playerFile.getString("vault" + number + "." + x);
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if (line != null) {
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data.add(line);
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} else {
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data.add("null");
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}
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}
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return Serialization.toInventory(data, number, size, title);
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}
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/**
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* Gets an inventory without storing references to it. Used for dropping a players inventories on death.
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*
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* @param holder The holder of the vault.
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* @param number The vault number.
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* @return The inventory of the specified holder and vault number.
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*/
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public Inventory getVault(UUID holder, int number) {
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YamlConfiguration playerFile = getPlayerVaultFile(holder);
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ConfigurationSection section = playerFile.getConfigurationSection("vault" + number);
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int maxSize = VaultOperations.getMaxVaultSize(holder.toString());
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String title = Lang.VAULT_TITLE.toString().replace("%number", String.valueOf(number));
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if (section == null) {
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VaultHolder vaultHolder = new VaultHolder(number);
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Inventory inv = Bukkit.createInventory(vaultHolder, maxSize, title);
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vaultHolder.setInventory(inv);
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return inv;
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} else {
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List<String> data = new ArrayList<>();
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for (String s : section.getKeys(false)) {
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String value = section.getString(s);
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data.add(value);
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}
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return Serialization.toInventory(data, number, maxSize, title);
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}
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}
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/**
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* Checks if a vault exists.
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*
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* @param holder holder of the vault.
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* @param number vault number.
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* @return true if the vault file and vault number exist in that file, otherwise false.
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*/
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public boolean vaultExists(String holder, int number) {
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File file = new File(directory, holder + ".yml");
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if (!file.exists()) {
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return false;
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}
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return getPlayerVaultFile(holder).contains("vault" + number);
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}
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/**
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* Deletes a players vault.
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*
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* @param sender The sender of whom to send messages to.
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* @param holder The vault holder.
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* @param number The vault number.
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* @throws IOException Uh oh!
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*/
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public void deleteVault(CommandSender sender, final String holder, final int number) throws IOException {
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new BukkitRunnable() {
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@Override
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public void run() {
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File file = new File(directory, holder + ".yml");
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if (!file.exists()) {
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return;
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}
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YamlConfiguration playerFile = YamlConfiguration.loadConfiguration(file);
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if (file.exists()) {
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playerFile.set("vault" + number, null);
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if (cachedVaultFiles.containsKey(holder)) {
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cachedVaultFiles.put(holder, playerFile);
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}
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try {
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playerFile.save(file);
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} catch (IOException ignored) {
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}
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}
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}
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}.runTaskAsynchronously(PlayerVaults.getInstance());
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OfflinePlayer player = Bukkit.getPlayer(holder);
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if (player != null) {
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if (sender.getName().equalsIgnoreCase(player.getName())) {
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sender.sendMessage(Lang.TITLE.toString() + Lang.DELETE_VAULT.toString().replace("%v", String.valueOf(number)));
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} else {
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sender.sendMessage(Lang.TITLE.toString() + Lang.DELETE_OTHER_VAULT.toString().replace("%v", String.valueOf(number)).replaceAll("%p", player.getName()));
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}
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}
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String uuid = sender instanceof Player ? ((Player) sender).getUniqueId().toString() : holder;
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PlayerVaults.getInstance().getOpenInventories().remove(new VaultViewInfo(holder, number).toString());
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}
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// Should only be run asynchronously
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public void cachePlayerVaultFile(String holder) {
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YamlConfiguration config = this.loadPlayerVaultFile(holder, false);
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if (config != null) {
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this.cachedVaultFiles.put(holder, config);
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}
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}
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public void removeCachedPlayerVaultFile(String holder) {
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cachedVaultFiles.remove(holder);
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}
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/**
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* Use below method for getting it via String.
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*/
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@Deprecated
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public YamlConfiguration getPlayerVaultFile(UUID holder) {
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return getPlayerVaultFile(holder.toString());
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}
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/**
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* Get the holder's vault file. Create if doesn't exist.
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*
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* @param holder The vault holder.
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* @return The holder's vault config file.
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*/
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public YamlConfiguration getPlayerVaultFile(String holder) {
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if (cachedVaultFiles.containsKey(holder)) {
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return cachedVaultFiles.get(holder);
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}
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return loadPlayerVaultFile(holder);
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}
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public YamlConfiguration loadPlayerVaultFile(String holder) {
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return this.loadPlayerVaultFile(holder, true);
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}
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public YamlConfiguration loadPlayerVaultFile(String uniqueId, boolean createIfNotFound) {
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if (!this.directory.exists()) {
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this.directory.mkdir();
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}
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File file = new File(this.directory, uniqueId + ".yml");
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if (!file.exists()) {
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if (createIfNotFound) {
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try {
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file.createNewFile();
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} catch (IOException e) {
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// Who cares?
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}
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} else {
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return null;
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}
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}
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return YamlConfiguration.loadConfiguration(file);
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}
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public void saveFileSync(final String holder, final YamlConfiguration yaml) {
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if (cachedVaultFiles.containsKey(holder)) {
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cachedVaultFiles.put(holder, yaml);
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}
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final boolean backups = PlayerVaults.getInstance().isBackupsEnabled();
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final File backupsFolder = PlayerVaults.getInstance().getBackupsFolder();
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final File file = new File(directory, holder + ".yml");
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if (file.exists() && backups) {
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file.renameTo(new File(backupsFolder, holder + ".yml"));
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}
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try {
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yaml.save(file);
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} catch (IOException e) {
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PlayerVaults.getInstance().getLogger().log(Level.SEVERE, "Failed to save vault file for: " + holder, e);
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}
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}
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}
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