Merge branch 'ranksgui'

# Conflicts:
#	build.gradle
This commit is contained in:
okx-code
2020-11-24 23:30:30 +00:00
16 changed files with 1206 additions and 929 deletions
+2 -2
View File
@@ -4,7 +4,7 @@ plugins {
} }
group 'sh.okx' group 'sh.okx'
version '3.9.1' version '3.10'
repositories { repositories {
mavenCentral() mavenCentral()
@@ -28,7 +28,7 @@ dependencies {
testImplementation 'com.github.seeseemelk:MockBukkit-v1.15:0.3.0' testImplementation 'com.github.seeseemelk:MockBukkit-v1.15:0.3.0'
compileOnly 'org.jetbrains:annotations:16.0.2' compileOnly 'org.jetbrains:annotations:16.0.2'
implementation 'org.spigotmc:spigot-api:1.16.1-R0.1-SNAPSHOT' implementation 'org.spigotmc:spigot-api:1.16.2-R0.1-SNAPSHOT'
implementation('com.github.Realizedd:TokenManager:3.2.4') { implementation('com.github.Realizedd:TokenManager:3.2.4') {
transitive = false transitive = false
} }
+221 -221
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@@ -1,221 +1,221 @@
package sh.okx.rankup; package sh.okx.rankup;
import org.bukkit.configuration.ConfigurationSection; import java.util.HashMap;
import org.bukkit.entity.Player; import java.util.Map;
import sh.okx.rankup.hook.GroupProvider; import java.util.Objects;
import sh.okx.rankup.messages.Message; import org.bukkit.configuration.ConfigurationSection;
import sh.okx.rankup.messages.Variable; import org.bukkit.entity.Player;
import sh.okx.rankup.prestige.Prestige; import sh.okx.rankup.hook.GroupProvider;
import sh.okx.rankup.prestige.Prestiges; import sh.okx.rankup.messages.Message;
import sh.okx.rankup.ranks.Rank; import sh.okx.rankup.messages.Variable;
import sh.okx.rankup.ranks.RankElement; import sh.okx.rankup.prestige.Prestige;
import sh.okx.rankup.ranks.Rankups; import sh.okx.rankup.prestige.Prestiges;
import sh.okx.rankup.ranks.Rank;
import java.util.HashMap; import sh.okx.rankup.ranks.RankElement;
import java.util.Map; import sh.okx.rankup.ranks.Rankups;
import java.util.Objects;
/**
/** * Actually performs the ranking up and prestiging for the plugin and also manages the cooldowns
* Actually performs the ranking up and prestiging for the plugin and also manages the cooldowns * between ranking up.
* between ranking up. */
*/ public class RankupHelper {
public class RankupHelper {
private final RankupPlugin plugin;
private final RankupPlugin plugin; private final ConfigurationSection config;
private final ConfigurationSection config; private final GroupProvider permissions;
private final GroupProvider permissions; /**
/** * Players who cannot rankup/prestige for a certain amount of time.
* Players who cannot rankup/prestige for a certain amount of time. */
*/ private final Map<Player, Long> cooldowns = new HashMap<>();
private final Map<Player, Long> cooldowns = new HashMap<>();
public RankupHelper(RankupPlugin plugin) {
public RankupHelper(RankupPlugin plugin) { this.plugin = plugin;
this.plugin = plugin; this.config = plugin.getConfig();
this.config = plugin.getConfig(); this.permissions = plugin.getPermissions();
this.permissions = plugin.getPermissions(); }
}
public void doRankup(Player player, RankElement<Rank> rank) {
public void doRankup(Player player, RankElement<Rank> rank) { if (rank.getRank() != null) {
rank.getRank().runCommands(player); permissions.removeGroup(player.getUniqueId(), rank.getRank().getRank());
}
if (rank.getRank() != null) { permissions.addGroup(player.getUniqueId(), rank.getNext().getRank().getRank());
permissions.removeGroup(player.getUniqueId(), rank.getRank().getRank());
} rank.getRank().runCommands(player);
permissions.addGroup(player.getUniqueId(), rank.getNext().getRank().getRank()); }
}
public void sendRankupMessages(Player player, RankElement<Rank> rank) {
public void sendRankupMessages(Player player, RankElement<Rank> rank) { plugin.getMessage(rank.getRank(), Message.SUCCESS_PUBLIC)
plugin.getMessage(rank.getRank(), Message.SUCCESS_PUBLIC) .failIfEmpty()
.failIfEmpty() .replaceRanks(player, rank.getRank(), rank.getNext().getRank())
.replaceRanks(player, rank.getRank(), rank.getNext().getRank()) .broadcast();
.broadcast(); plugin.getMessage(rank.getRank(), Message.SUCCESS_PRIVATE)
plugin.getMessage(rank.getRank(), Message.SUCCESS_PRIVATE) .failIfEmpty()
.failIfEmpty() .replaceRanks(player, rank.getRank(), rank.getNext().getRank())
.replaceRanks(player, rank.getRank(), rank.getNext().getRank()) .send(player);
.send(player); }
}
public void doPrestige(Player player, RankElement<Prestige> prestige) {
public void doPrestige(Player player, RankElement<Prestige> prestige) { Prestige rank = prestige.getRank();
Prestige rank = prestige.getRank();
rank.runCommands(player); permissions.removeGroup(player.getUniqueId(), rank.getFrom());
permissions.addGroup(player.getUniqueId(), rank.getTo());
permissions.removeGroup(player.getUniqueId(), rank.getFrom());
permissions.addGroup(player.getUniqueId(), rank.getTo()); if (rank.getRank() != null) {
permissions.removeGroup(player.getUniqueId(), rank.getRank());
if (rank.getRank() != null) { }
permissions.removeGroup(player.getUniqueId(), rank.getRank()); permissions.addGroup(player.getUniqueId(), prestige.getNext().getRank().getRank());
}
permissions.addGroup(player.getUniqueId(), prestige.getNext().getRank().getRank()); rank.runCommands(player);
} }
public void sendPrestigeMessages(Player player, RankElement<Prestige> prestige) { public void sendPrestigeMessages(Player player, RankElement<Prestige> prestige) {
Objects.requireNonNull(prestige); Objects.requireNonNull(prestige);
Objects.requireNonNull(prestige.getNext()); Objects.requireNonNull(prestige.getNext());
plugin.getMessage(prestige.getRank(), Message.PRESTIGE_SUCCESS_PUBLIC) plugin.getMessage(prestige.getRank(), Message.PRESTIGE_SUCCESS_PUBLIC)
.failIfEmpty() .failIfEmpty()
.replaceRanks(player, prestige.getRank(), prestige.getNext().getRank()) .replaceRanks(player, prestige.getRank(), prestige.getNext().getRank())
.replaceFromTo(prestige.getRank()) .replaceFromTo(prestige.getRank())
.broadcast(); .broadcast();
plugin.getMessage(prestige.getRank(), Message.PRESTIGE_SUCCESS_PRIVATE) plugin.getMessage(prestige.getRank(), Message.PRESTIGE_SUCCESS_PRIVATE)
.failIfEmpty() .failIfEmpty()
.replaceRanks(player, prestige.getRank(), prestige.getNext().getRank()) .replaceRanks(player, prestige.getRank(), prestige.getNext().getRank())
.replaceFromTo(prestige.getRank()) .replaceFromTo(prestige.getRank())
.send(player); .send(player);
} }
private boolean checkCooldown(Player player, Rank rank) { private boolean checkCooldown(Player player, Rank rank) {
if (cooldowns.containsKey(player)) { if (cooldowns.containsKey(player)) {
long time = System.currentTimeMillis() - cooldowns.get(player); long time = System.currentTimeMillis() - cooldowns.get(player);
// if time passed is less than the cooldown // if time passed is less than the cooldown
long cooldownSeconds = config.getInt("cooldown"); long cooldownSeconds = config.getInt("cooldown");
long timeLeft = (cooldownSeconds * 1000) - time; long timeLeft = (cooldownSeconds * 1000) - time;
if (timeLeft > 0) { if (timeLeft > 0) {
long secondsLeft = (long) Math.ceil(timeLeft / 1000f); long secondsLeft = (long) Math.ceil(timeLeft / 1000f);
plugin plugin
.getMessage(rank, secondsLeft > 1 ? Message.COOLDOWN_PLURAL : Message.COOLDOWN_SINGULAR) .getMessage(rank, secondsLeft > 1 ? Message.COOLDOWN_PLURAL : Message.COOLDOWN_SINGULAR)
.failIfEmpty() .failIfEmpty()
.replaceRanks(player, rank.getRank()) .replaceRanks(player, rank.getRank())
.replaceFromTo(rank) .replaceFromTo(rank)
.replace(Variable.SECONDS, cooldownSeconds) .replace(Variable.SECONDS, cooldownSeconds)
.replace(Variable.SECONDS_LEFT, secondsLeft) .replace(Variable.SECONDS_LEFT, secondsLeft)
.send(player); .send(player);
return true; return true;
} }
// cooldown has expired so remove it // cooldown has expired so remove it
cooldowns.remove(player); cooldowns.remove(player);
} }
return false; return false;
} }
private void applyCooldown(Player player) { private void applyCooldown(Player player) {
if (config.getInt("cooldown") > 0) { if (config.getInt("cooldown") > 0) {
cooldowns.put(player, System.currentTimeMillis()); cooldowns.put(player, System.currentTimeMillis());
} }
} }
public void rankup(Player player) { public void rankup(Player player) {
if (!checkRankup(player)) { if (!checkRankup(player)) {
return; return;
} }
RankElement<Rank> rankElement = plugin.getRankups().getByPlayer(player); RankElement<Rank> rankElement = plugin.getRankups().getByPlayer(player);
Rank rank = rankElement.getRank(); Rank rank = rankElement.getRank();
rank.applyRequirements(player); rank.applyRequirements(player);
applyCooldown(player); applyCooldown(player);
doRankup(player, rankElement); doRankup(player, rankElement);
sendRankupMessages(player, rankElement); sendRankupMessages(player, rankElement);
} }
public boolean checkRankup(Player player) { public boolean checkRankup(Player player) {
return checkRankup(player, true); return checkRankup(player, true);
} }
/** /**
* Checks if a player can rankup, and if they can't, sends the player a message and returns false * Checks if a player can rankup, and if they can't, sends the player a message and returns false
* *
* @param player the player to check if they can rankup * @param player the player to check if they can rankup
* @return true if the player can rankup, false otherwise * @return true if the player can rankup, false otherwise
*/ */
public boolean checkRankup(Player player, boolean message) { public boolean checkRankup(Player player, boolean message) {
Rankups rankups = plugin.getRankups(); Rankups rankups = plugin.getRankups();
RankElement<Rank> rankElement = rankups.getByPlayer(player); RankElement<Rank> rankElement = rankups.getByPlayer(player);
if (rankElement == null) { // check if in ladder if (rankElement == null) { // check if in ladder
plugin.getMessage(Message.NOT_IN_LADDER) plugin.getMessage(Message.NOT_IN_LADDER)
.failIf(!message) .failIf(!message)
.replace(Variable.PLAYER, player.getName()) .replace(Variable.PLAYER, player.getName())
.send(player); .send(player);
return false; return false;
} }
Rank rank = rankElement.getRank(); Rank rank = rankElement.getRank();
if (!rankElement.hasNext()) { if (!rankElement.hasNext()) {
Prestiges prestiges = plugin.getPrestiges(); Prestiges prestiges = plugin.getPrestiges();
plugin.getMessage(prestiges == null || !prestiges.getByPlayer(player).hasNext() ? Message.NO_RANKUP : Message.MUST_PRESTIGE) plugin.getMessage(prestiges == null || !prestiges.getByPlayer(player).hasNext() ? Message.NO_RANKUP : Message.MUST_PRESTIGE)
.failIf(!message) .failIf(!message)
.replaceRanks(player, rankups.getTree().last().getRank().getRank()) .replaceRanks(player, rankups.getTree().last().getRank().getRank())
.send(player); .send(player);
return false; return false;
} else if (!rank.hasRequirements(player)) { // check if they can afford it } else if (!rank.hasRequirements(player)) { // check if they can afford it
if (message) { if (message) {
plugin.replaceMoneyRequirements(plugin.getMessage(rank, Message.REQUIREMENTS_NOT_MET) plugin.replaceMoneyRequirements(plugin.getMessage(rank, Message.REQUIREMENTS_NOT_MET)
.replaceRanks(player, rank, rankElement.getNext().getRank()), player, rank) .replaceRanks(player, rank, rankElement.getNext().getRank()), player, rank)
.send(player); .send(player);
} }
return false; return false;
} else if (message && checkCooldown(player, rank)) { } else if (message && checkCooldown(player, rank)) {
return false; return false;
} }
return true; return true;
} }
public void prestige(Player player) { public void prestige(Player player) {
if (!checkPrestige(player)) { if (!checkPrestige(player)) {
return; return;
} }
RankElement<Prestige> rankElement = plugin.getPrestiges().getByPlayer(player); RankElement<Prestige> rankElement = plugin.getPrestiges().getByPlayer(player);
Prestige prestige = rankElement.getRank(); Prestige prestige = rankElement.getRank();
prestige.applyRequirements(player); prestige.applyRequirements(player);
applyCooldown(player); applyCooldown(player);
doPrestige(player, rankElement); doPrestige(player, rankElement);
sendPrestigeMessages(player, rankElement); sendPrestigeMessages(player, rankElement);
} }
public boolean checkPrestige(Player player) { public boolean checkPrestige(Player player) {
return checkPrestige(player, true); return checkPrestige(player, true);
} }
public boolean checkPrestige(Player player, boolean message) { public boolean checkPrestige(Player player, boolean message) {
Prestiges prestiges = plugin.getPrestiges(); Prestiges prestiges = plugin.getPrestiges();
RankElement<Prestige> prestigeElement = prestiges.getByPlayer(player); RankElement<Prestige> prestigeElement = prestiges.getByPlayer(player);
if (prestigeElement == null || !prestigeElement.getRank().isEligible(player)) { // check if in ladder if (prestigeElement == null || !prestigeElement.getRank().isEligible(player)) { // check if in ladder
plugin.getMessage(Message.NOT_HIGH_ENOUGH) plugin.getMessage(Message.NOT_HIGH_ENOUGH)
.failIf(!message) .failIf(!message)
.replace(Variable.PLAYER, player.getName()) .replace(Variable.PLAYER, player.getName())
.send(player); .send(player);
return false; return false;
} else if (!prestigeElement.hasNext()) { // check if they are at the highest rank } else if (!prestigeElement.hasNext()) { // check if they are at the highest rank
plugin.getMessage(prestigeElement.getRank(), Message.PRESTIGE_NO_PRESTIGE) plugin.getMessage(prestigeElement.getRank(), Message.PRESTIGE_NO_PRESTIGE)
.failIf(!message) .failIf(!message)
.replaceRanks(player, prestigeElement.getRank().getRank()) .replaceRanks(player, prestigeElement.getRank().getRank())
.replaceFromTo(prestigeElement.getRank()) .replaceFromTo(prestigeElement.getRank())
.send(player); .send(player);
return false; return false;
} else if (!prestigeElement.getRank().hasRequirements(player)) { // check if they can afford it } else if (!prestigeElement.getRank().hasRequirements(player)) { // check if they can afford it
plugin.replaceMoneyRequirements( plugin.replaceMoneyRequirements(
plugin.getMessage(prestigeElement.getRank(), Message.PRESTIGE_REQUIREMENTS_NOT_MET) plugin.getMessage(prestigeElement.getRank(), Message.PRESTIGE_REQUIREMENTS_NOT_MET)
.failIf(!message) .failIf(!message)
.replaceRanks(player, prestigeElement.getRank(), prestigeElement.getNext().getRank().getRank()), player, prestigeElement.getRank()) .replaceRanks(player, prestigeElement.getRank(), prestigeElement.getNext().getRank().getRank()), player, prestigeElement.getRank())
.replaceFromTo(prestigeElement.getRank()) .replaceFromTo(prestigeElement.getRank())
.send(player); .send(player);
return false; return false;
} else if (checkCooldown(player, prestigeElement.getRank())) { } else if (checkCooldown(player, prestigeElement.getRank())) {
return false; return false;
} }
return true; return true;
} }
} }
+49 -12
View File
@@ -1,5 +1,11 @@
package sh.okx.rankup; package sh.okx.rankup;
import java.io.File;
import java.text.DecimalFormat;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Supplier;
import lombok.Getter; import lombok.Getter;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
@@ -14,7 +20,12 @@ import org.bukkit.plugin.PluginDescriptionFile;
import org.bukkit.plugin.PluginManager; import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.plugin.java.JavaPluginLoader; import org.bukkit.plugin.java.JavaPluginLoader;
import sh.okx.rankup.commands.*; import sh.okx.rankup.commands.InfoCommand;
import sh.okx.rankup.commands.MaxRankupCommand;
import sh.okx.rankup.commands.PrestigeCommand;
import sh.okx.rankup.commands.PrestigesCommand;
import sh.okx.rankup.commands.RanksCommand;
import sh.okx.rankup.commands.RankupCommand;
import sh.okx.rankup.economy.Economy; import sh.okx.rankup.economy.Economy;
import sh.okx.rankup.economy.EconomyProvider; import sh.okx.rankup.economy.EconomyProvider;
import sh.okx.rankup.economy.VaultEconomyProvider; import sh.okx.rankup.economy.VaultEconomyProvider;
@@ -33,30 +44,46 @@ import sh.okx.rankup.prestige.Prestiges;
import sh.okx.rankup.ranks.Rank; import sh.okx.rankup.ranks.Rank;
import sh.okx.rankup.ranks.RankList; import sh.okx.rankup.ranks.RankList;
import sh.okx.rankup.ranks.Rankups; import sh.okx.rankup.ranks.Rankups;
import sh.okx.rankup.ranksgui.RanksGuiCommand;
import sh.okx.rankup.ranksgui.RanksGuiListener;
import sh.okx.rankup.requirements.Requirement; import sh.okx.rankup.requirements.Requirement;
import sh.okx.rankup.requirements.RequirementRegistry; import sh.okx.rankup.requirements.RequirementRegistry;
import sh.okx.rankup.requirements.requirement.AdvancementRequirement;
import sh.okx.rankup.requirements.requirement.BlockBreakRequirement;
import sh.okx.rankup.requirements.requirement.CraftItemRequirement;
import sh.okx.rankup.requirements.requirement.GroupRequirement;
import sh.okx.rankup.requirements.requirement.ItemDeductibleRequirement;
import sh.okx.rankup.requirements.requirement.ItemRequirement;
import sh.okx.rankup.requirements.requirement.MobKillsRequirement;
import sh.okx.rankup.requirements.requirement.MoneyDeductibleRequirement;
import sh.okx.rankup.requirements.requirement.MoneyRequirement;
import sh.okx.rankup.requirements.requirement.PermissionRequirement;
import sh.okx.rankup.requirements.requirement.PlaceholderRequirement;
import sh.okx.rankup.requirements.requirement.PlayerKillsRequirement;
import sh.okx.rankup.requirements.requirement.PlaytimeMinutesRequirement;
import sh.okx.rankup.requirements.requirement.TotalMobKillsRequirement;
import sh.okx.rankup.requirements.requirement.UseItemRequirement;
import sh.okx.rankup.requirements.requirement.WorldRequirement;
import sh.okx.rankup.requirements.requirement.XpLevelDeductibleRequirement; import sh.okx.rankup.requirements.requirement.XpLevelDeductibleRequirement;
import sh.okx.rankup.requirements.requirement.*; import sh.okx.rankup.requirements.requirement.XpLevelRequirement;
import sh.okx.rankup.requirements.requirement.advancedachievements.AdvancedAchievementsAchievementRequirement; import sh.okx.rankup.requirements.requirement.advancedachievements.AdvancedAchievementsAchievementRequirement;
import sh.okx.rankup.requirements.requirement.advancedachievements.AdvancedAchievementsTotalRequirement; import sh.okx.rankup.requirements.requirement.advancedachievements.AdvancedAchievementsTotalRequirement;
import sh.okx.rankup.requirements.requirement.mcmmo.McMMOPowerLevelRequirement; import sh.okx.rankup.requirements.requirement.mcmmo.McMMOPowerLevelRequirement;
import sh.okx.rankup.requirements.requirement.mcmmo.McMMOSkillRequirement; import sh.okx.rankup.requirements.requirement.mcmmo.McMMOSkillRequirement;
import sh.okx.rankup.requirements.requirement.tokenmanager.TokensDeductibleRequirement; import sh.okx.rankup.requirements.requirement.tokenmanager.TokensDeductibleRequirement;
import sh.okx.rankup.requirements.requirement.tokenmanager.TokensRequirement; import sh.okx.rankup.requirements.requirement.tokenmanager.TokensRequirement;
import sh.okx.rankup.requirements.requirement.towny.*; import sh.okx.rankup.requirements.requirement.towny.TownyKingNumberResidentsRequirement;
import sh.okx.rankup.requirements.requirement.towny.TownyKingNumberTownsRequirement;
import sh.okx.rankup.requirements.requirement.towny.TownyKingRequirement;
import sh.okx.rankup.requirements.requirement.towny.TownyMayorNumberResidentsRequirement;
import sh.okx.rankup.requirements.requirement.towny.TownyMayorRequirement;
import sh.okx.rankup.requirements.requirement.towny.TownyResidentRequirement;
import sh.okx.rankup.requirements.requirement.votingplugin.VotingPluginPointsDeductibleRequirement; import sh.okx.rankup.requirements.requirement.votingplugin.VotingPluginPointsDeductibleRequirement;
import sh.okx.rankup.requirements.requirement.votingplugin.VotingPluginPointsRequirement; import sh.okx.rankup.requirements.requirement.votingplugin.VotingPluginPointsRequirement;
import sh.okx.rankup.requirements.requirement.votingplugin.VotingPluginVotesRequirement; import sh.okx.rankup.requirements.requirement.votingplugin.VotingPluginVotesRequirement;
import sh.okx.rankup.util.UpdateNotifier; import sh.okx.rankup.util.UpdateNotifier;
import sh.okx.rankup.util.VersionChecker; import sh.okx.rankup.util.VersionChecker;
import java.io.File;
import java.text.DecimalFormat;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Supplier;
public class RankupPlugin extends JavaPlugin { public class RankupPlugin extends JavaPlugin {
public static final int CONFIG_VERSION = 8; public static final int CONFIG_VERSION = 8;
@@ -124,7 +151,13 @@ public class RankupPlugin extends JavaPlugin {
} }
if (config.getBoolean("ranks")) { if (config.getBoolean("ranks")) {
getCommand("ranks").setExecutor(new RanksCommand(this)); if (config.getBoolean("ranks-gui")) {
RanksGuiListener listener = new RanksGuiListener();
getCommand("ranks").setExecutor(new RanksGuiCommand(this, listener));
getServer().getPluginManager().registerEvents(listener, this);
} else {
getCommand("ranks").setExecutor(new RanksCommand(this));
}
} }
if (config.getBoolean("prestige")) { if (config.getBoolean("prestige")) {
getCommand("prestige").setExecutor(new PrestigeCommand(this)); getCommand("prestige").setExecutor(new PrestigeCommand(this));
@@ -414,23 +447,27 @@ public class RankupPlugin extends JavaPlugin {
public MessageBuilder replaceMoneyRequirements(MessageBuilder builder, CommandSender sender, public MessageBuilder replaceMoneyRequirements(MessageBuilder builder, CommandSender sender,
Rank rank) { Rank rank) {
if (builder instanceof NullMessageBuilder) { if (builder instanceof NullMessageBuilder || rank == null) {
return builder; return builder;
} }
Requirement money = rank.getRequirement(sender instanceof Player ? (Player) sender : null, "money"); Requirement money = rank.getRequirement(sender instanceof Player ? (Player) sender : null, "money");
if (money != null) { if (money != null) {
Double amount = null; Double amount = null;
Double total = null;
if (sender instanceof Player && rank.isIn((Player) sender)) { if (sender instanceof Player && rank.isIn((Player) sender)) {
if (economy != null) { if (economy != null) {
amount = money.getRemaining((Player) sender); amount = money.getRemaining((Player) sender);
total = money.getTotal((Player) sender);
} }
} else { } else {
amount = money.getValueDouble(); amount = money.getValueDouble();
total = 0D;
} }
if (amount != null && economy != null) { if (amount != null && economy != null) {
builder.replace(Variable.MONEY_NEEDED, formatMoney(amount)); builder.replace(Variable.MONEY_NEEDED, formatMoney(amount));
builder.replace(Variable.MONEY, formatMoney(money.getValueDouble())); builder.replace(Variable.MONEY, formatMoney(money.getValueDouble()));
builder.replace(Variable.MONEY_DONE, formatMoney(total));
} }
} }
if (sender instanceof Player) { if (sender instanceof Player) {
@@ -164,7 +164,6 @@ public class InfoCommand implements TabExecutor {
} }
String[] placeholders = new String[] { String[] placeholders = new String[] {
"prestige_money",
"prestige_money_formatted", "prestige_money_formatted",
"prestige_percent_left_formatted", "prestige_percent_left_formatted",
"prestige_percent_done_formatted", "prestige_percent_done_formatted",
@@ -1,81 +1,81 @@
package sh.okx.rankup.commands; package sh.okx.rankup.commands;
import lombok.RequiredArgsConstructor; import lombok.RequiredArgsConstructor;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.command.Command; import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration; import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import sh.okx.rankup.RankupPlugin; import sh.okx.rankup.RankupPlugin;
import sh.okx.rankup.gui.Gui; import sh.okx.rankup.gui.Gui;
import sh.okx.rankup.messages.Message; import sh.okx.rankup.messages.Message;
import sh.okx.rankup.prestige.Prestige; import sh.okx.rankup.prestige.Prestige;
import sh.okx.rankup.prestige.Prestiges; import sh.okx.rankup.prestige.Prestiges;
import sh.okx.rankup.ranks.RankElement; import sh.okx.rankup.ranks.RankElement;
import java.util.Map; import java.util.Map;
import java.util.WeakHashMap; import java.util.WeakHashMap;
@RequiredArgsConstructor @RequiredArgsConstructor
public class PrestigeCommand implements CommandExecutor { public class PrestigeCommand implements CommandExecutor {
private final Map<Player, Long> confirming = new WeakHashMap<>(); private final Map<Player, Long> confirming = new WeakHashMap<>();
private final RankupPlugin plugin; private final RankupPlugin plugin;
@Override @Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (plugin.error(sender)) { if (plugin.error(sender)) {
return true; return true;
} }
// check if player // check if player
if (!(sender instanceof Player)) { if (!(sender instanceof Player)) {
return false; return false;
} }
Player player = (Player) sender; Player player = (Player) sender;
Prestiges prestiges = plugin.getPrestiges(); Prestiges prestiges = plugin.getPrestiges();
if (!plugin.getHelper().checkPrestige(player)) { if (!plugin.getHelper().checkPrestige(player)) {
return true; return true;
} }
RankElement<Prestige> rankElement = prestiges.getByPlayer(player); RankElement<Prestige> rankElement = prestiges.getByPlayer(player);
Prestige prestige = rankElement.getRank(); Prestige prestige = rankElement.getRank();
FileConfiguration config = plugin.getConfig(); FileConfiguration config = plugin.getConfig();
String confirmationType = config.getString("confirmation-type").toLowerCase(); String confirmationType = config.getString("confirmation-type").toLowerCase();
if (confirmationType.equals("text") && confirming.containsKey(player)) { if (confirmationType.equals("text") && confirming.containsKey(player)) {
long time = System.currentTimeMillis() - confirming.remove(player); long time = System.currentTimeMillis() - confirming.remove(player);
if (time < config.getInt("text.timeout") * 1000) { if (time < config.getInt("text.timeout") * 1000) {
plugin.getHelper().prestige(player); plugin.getHelper().prestige(player);
return true; return true;
} }
} }
switch (confirmationType) { switch (confirmationType) {
case "text": case "text":
confirming.put(player, System.currentTimeMillis()); confirming.put(player, System.currentTimeMillis());
Prestige next = rankElement.getNext().getRank(); Prestige next = rankElement.getNext().getRank();
String nextRank = next == null ? prestiges.getTree().last().getRank().getRank() : next.getRank(); String nextRank = next == null ? prestiges.getTree().last().getRank().getRank() : next.getRank();
plugin.replaceMoneyRequirements(plugin.getMessage(prestige, Message.PRESTIGE_CONFIRMATION) plugin.replaceMoneyRequirements(plugin.getMessage(prestige, Message.PRESTIGE_CONFIRMATION)
.replaceRanks(player, prestige, nextRank), player, prestige) .replaceRanks(player, prestige, nextRank), player, prestige)
.replaceFromTo(prestige) .replaceFromTo(prestige)
.send(player); .send(player);
break; break;
case "gui": case "gui":
Gui gui = Gui.of(player, prestige, rankElement.getNext().getRank(), plugin); Gui gui = Gui.of(player, prestige, rankElement.getNext().getRank(), plugin, false);
if (gui == null) { if (gui == null) {
player.sendMessage(ChatColor.RED + "GUI is not available. Check console for more informatiopn."); player.sendMessage(ChatColor.RED + "GUI is not available. Check console for more informatiopn.");
return true; return true;
} }
gui.open(player); gui.open(player);
break; break;
case "none": case "none":
plugin.getHelper().prestige(player); plugin.getHelper().prestige(player);
break; break;
default: default:
throw new IllegalArgumentException("Invalid confirmation type " + confirmationType); throw new IllegalArgumentException("Invalid confirmation type " + confirmationType);
} }
return true; return true;
} }
} }
@@ -1,80 +1,81 @@
package sh.okx.rankup.commands; package sh.okx.rankup.commands;
import lombok.RequiredArgsConstructor; import lombok.RequiredArgsConstructor;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.command.Command; import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.configuration.file.FileConfiguration; import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import sh.okx.rankup.RankupPlugin; import sh.okx.rankup.RankupPlugin;
import sh.okx.rankup.gui.Gui; import sh.okx.rankup.gui.Gui;
import sh.okx.rankup.messages.Message; import sh.okx.rankup.messages.Message;
import sh.okx.rankup.ranks.Rank; import sh.okx.rankup.ranks.Rank;
import sh.okx.rankup.ranks.RankElement; import sh.okx.rankup.ranks.RankElement;
import sh.okx.rankup.ranks.Rankups; import sh.okx.rankup.ranks.Rankups;
import java.util.Map; import java.util.Map;
import java.util.WeakHashMap; import java.util.WeakHashMap;
@RequiredArgsConstructor @RequiredArgsConstructor
public class RankupCommand implements CommandExecutor { public class RankupCommand implements CommandExecutor {
// weak hash maps so players going offline are automatically removed. // weak hash maps so players going offline are automatically removed.
// otherwise there is a potential (albeit small) memory leak. // otherwise there is a potential (albeit small) memory leak.
private final Map<Player, Long> confirming = new WeakHashMap<>(); private final Map<Player, Long> confirming = new WeakHashMap<>();
private final RankupPlugin plugin; private final RankupPlugin plugin;
@Override @Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if (plugin.error(sender)) { if (plugin.error(sender)) {
return true; return true;
} }
// check if player // check if player
if (!(sender instanceof Player)) { if (!(sender instanceof Player)) {
return false; return false;
} }
Player player = (Player) sender; Player player = (Player) sender;
Rankups rankups = plugin.getRankups(); Rankups rankups = plugin.getRankups();
if (!plugin.getHelper().checkRankup(player)) { if (!plugin.getHelper().checkRankup(player)) {
return true; return true;
} }
RankElement<Rank> rankElement = rankups.getByPlayer(player); RankElement<Rank> rankElement = rankups.getByPlayer(player);
FileConfiguration config = plugin.getConfig(); FileConfiguration config = plugin.getConfig();
String confirmationType = config.getString("confirmation-type").toLowerCase(); String confirmationType = config.getString("confirmation-type").toLowerCase();
// if they are on text confirming, rank them up // if they are on text confirming, rank them up
if (confirmationType.equals("text") && confirming.containsKey(player)) { // clicking on the gui cannot confirm a rankup
long time = System.currentTimeMillis() - confirming.remove(player); if (confirmationType.equals("text") && confirming.containsKey(player) && !(args.length > 0 && args[0].equalsIgnoreCase("gui"))) {
if (time < config.getInt("text.timeout") * 1000) { long time = System.currentTimeMillis() - confirming.remove(player);
plugin.getHelper().rankup(player); if (time < config.getInt("text.timeout") * 1000) {
return true; plugin.getHelper().rankup(player);
} return true;
} }
}
switch (confirmationType) {
case "text": switch (confirmationType) {
confirming.put(player, System.currentTimeMillis()); case "text":
plugin.replaceMoneyRequirements(plugin.getMessage(rankElement.getRank(), Message.CONFIRMATION) confirming.put(player, System.currentTimeMillis());
.replaceRanks(player, rankElement.getRank(), rankElement.getNext().getRank()), player, rankElement.getRank()) plugin.replaceMoneyRequirements(plugin.getMessage(rankElement.getRank(), Message.CONFIRMATION)
.send(player); .replaceRanks(player, rankElement.getRank(), rankElement.getNext().getRank()), player, rankElement.getRank())
break; .send(player);
case "gui": break;
Gui gui = Gui.of(player, rankElement.getRank(), rankElement.getNext().getRank(), plugin); case "gui":
if (gui == null) { Gui gui = Gui.of(player, rankElement.getRank(), rankElement.getNext().getRank(), plugin, args.length > 0 && args[0].equalsIgnoreCase("gui"));
player.sendMessage(ChatColor.RED + "GUI is not available. Check console for more informatiopn."); if (gui == null) {
return true; player.sendMessage(ChatColor.RED + "GUI is not available. Check console for more information.");
} return true;
gui.open(player); }
break; gui.open(player);
case "none": break;
plugin.getHelper().rankup(player); case "none":
break; plugin.getHelper().rankup(player);
default: break;
throw new IllegalArgumentException("Invalid confirmation type " + confirmationType); default:
} throw new IllegalArgumentException("Invalid confirmation type " + confirmationType);
return true; }
} return true;
} }
}
+158 -143
View File
@@ -1,143 +1,158 @@
package sh.okx.rankup.gui; package sh.okx.rankup.gui;
import lombok.AccessLevel; import java.util.Arrays;
import lombok.Getter; import java.util.Objects;
import lombok.NoArgsConstructor; import java.util.stream.Collectors;
import org.bukkit.Bukkit; import lombok.AccessLevel;
import org.bukkit.ChatColor; import lombok.Getter;
import org.bukkit.Material; import lombok.RequiredArgsConstructor;
import org.bukkit.configuration.ConfigurationSection; import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.ChatColor;
import org.bukkit.inventory.Inventory; import org.bukkit.Material;
import org.bukkit.inventory.InventoryHolder; import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.inventory.ItemStack; import org.bukkit.entity.Player;
import org.bukkit.inventory.meta.ItemMeta; import org.bukkit.inventory.Inventory;
import sh.okx.rankup.RankupPlugin; import org.bukkit.inventory.InventoryHolder;
import sh.okx.rankup.messages.Message; import org.bukkit.inventory.ItemStack;
import sh.okx.rankup.messages.MessageBuilder; import org.bukkit.inventory.meta.ItemMeta;
import sh.okx.rankup.prestige.Prestige; import sh.okx.rankup.RankupPlugin;
import sh.okx.rankup.ranks.Rank; import sh.okx.rankup.messages.Message;
import sh.okx.rankup.util.ItemUtil; import sh.okx.rankup.messages.MessageBuilder;
import sh.okx.rankup.prestige.Prestige;
import java.util.Arrays; import sh.okx.rankup.ranks.Rank;
import java.util.Objects; import sh.okx.rankup.ranks.RankElement;
import java.util.stream.Collectors; import sh.okx.rankup.util.ItemUtil;
@NoArgsConstructor(access = AccessLevel.PRIVATE) @RequiredArgsConstructor(access = AccessLevel.PRIVATE)
public class Gui implements InventoryHolder { public class Gui implements InventoryHolder {
@Getter @Getter
private Inventory inventory; private final boolean returnToRanksGui;
@Getter @Getter
private ItemStack rankup; private Inventory inventory;
@Getter @Getter
private ItemStack cancel; private ItemStack rankup;
@Getter @Getter
private boolean prestige; private ItemStack cancel;
@Getter
public static Gui of(Player player, Rank oldRank, Rank rank, RankupPlugin plugin) { private boolean prestige;
Gui gui = new Gui();
gui.prestige = oldRank instanceof Prestige; public static Gui of(Player player, Rank oldRank, Rank rank, RankupPlugin plugin, boolean returnToRanksGui) {
Gui gui = new Gui(returnToRanksGui);
String type = gui.prestige ? "prestige" : "rankup"; gui.prestige = oldRank instanceof Prestige;
String basePath = type + ".gui";
ConfigurationSection config = plugin.getSection(oldRank, basePath); String type = gui.prestige ? "prestige" : "rankup";
if (config == null) { String basePath = type + ".gui";
plugin.getLogger().severe("You must update your config.yml and locale/en.yml to be able to use the GUI! Your configuration files are outdated."); ConfigurationSection config = plugin.getSection(oldRank, basePath);
return null; if (config == null) {
} plugin.getLogger().severe("You must update your config.yml and locale/en.yml to be able to use the GUI! Your configuration files are outdated.");
return null;
ItemStack[] items = new ItemStack[config.getInt("rows", 1) * 9]; }
ItemStack fill = getItem(plugin, plugin.getSection(oldRank, basePath + ".fill"), player, oldRank, rank); ItemStack[] items = new ItemStack[config.getInt("rows", 1) * 9];
ItemStack cancel = getItem(plugin, plugin.getSection(oldRank, basePath + ".cancel"), player, oldRank, rank);
ItemStack rankup = getItem(plugin, plugin.getSection(oldRank, basePath + ".rankup"), player, oldRank, rank); ItemStack fill = getItem(plugin, plugin.getSection(oldRank, basePath + ".fill"), player, oldRank, rank);
ItemStack cancel = getItem(plugin, plugin.getSection(oldRank, basePath + ".cancel"), player, oldRank, rank);
addItem(items, plugin.getSection(oldRank, basePath + ".rankup"), rankup); ItemStack rankup = getItem(plugin, plugin.getSection(oldRank, basePath + ".rankup"), player, oldRank, rank);
addItem(items, plugin.getSection(oldRank, basePath + ".cancel"), cancel);
addItem(items, plugin.getSection(oldRank, basePath + ".fill"), fill); addItem(items, plugin.getSection(oldRank, basePath + ".rankup"), rankup);
addItem(items, plugin.getSection(oldRank, basePath + ".cancel"), cancel);
gui.rankup = rankup; addItem(items, plugin.getSection(oldRank, basePath + ".fill"), fill);
gui.cancel = cancel;
gui.rankup = rankup;
Inventory inventory = Bukkit.createInventory(gui, items.length, gui.cancel = cancel;
plugin.replaceMoneyRequirements(
plugin.getMessage(oldRank, gui.prestige ? Message.PRESTIGE_TITLE : Message.TITLE) Inventory inventory = Bukkit.createInventory(gui, items.length,
.replaceRanks(player, oldRank, rank) ChatColor.stripColor(ChatColor.translateAlternateColorCodes('&', plugin.replaceMoneyRequirements(
.replaceFromTo(oldRank), player, oldRank).toString()); plugin.getMessage(oldRank, gui.prestige ? Message.PRESTIGE_TITLE : Message.TITLE)
inventory.setContents(items); .replaceRanks(player, oldRank, rank)
gui.inventory = inventory; .replaceFromTo(oldRank), player, oldRank).toString())));
return gui; inventory.setContents(items);
} gui.inventory = inventory;
return gui;
@SuppressWarnings("deprecation") }
private static ItemStack getItem(RankupPlugin plugin, ConfigurationSection section, Player player, Rank oldRank, Rank rank) {
String materialName = section.getString("material").toUpperCase(); public static ItemStack getItem(RankupPlugin plugin, ConfigurationSection section, Player player, RankElement<Rank> element) {
if (element == null) {
ItemStack item; return getItem(plugin, section, player, null, null);
if (ItemUtil.isServerFlattened()) { } else {
Material material = Material.valueOf(materialName); return getItem(plugin, section, player, element.getRank(), element.getNext().getRank());
item = new ItemStack(material); }
} else { }
// handle default material correctly on older versions
if (materialName.equals("BLACK_STAINED_GLASS_PANE")) { @SuppressWarnings("deprecation")
materialName = "STAINED_GLASS_PANE:15"; public static ItemStack getItem(RankupPlugin plugin, ConfigurationSection section, Player player, Rank oldRank, Rank rank) {
} if (section == null) {
return null;
String[] parts = materialName.split(":"); }
Material material = Material.valueOf(parts[0]); String materialName = section.getString("material").toUpperCase();
short type = parts.length > 1 ? Short.parseShort(parts[1]) : 0; ItemStack item;
item = new ItemStack(material, 1, type); if (ItemUtil.isServerFlattened()) {
} Material material = Material.valueOf(materialName);
item = new ItemStack(material);
if (item.getType() == Material.AIR && section.getName().equalsIgnoreCase("fill")) { } else {
return item; // handle default material correctly on older versions
} if (materialName.equals("BLACK_STAINED_GLASS_PANE")) {
materialName = "STAINED_GLASS_PANE:15";
ItemMeta meta = item.getItemMeta(); }
if (section.contains("lore")) {
meta.setLore(Arrays.stream(format(plugin, section.getString("lore"), player, oldRank, rank).split("\n")) String[] parts = materialName.split(":");
.map(string -> ChatColor.RESET + string) Material material = Material.valueOf(parts[0]);
.collect(Collectors.toList()));
} short type = parts.length > 1 ? Short.parseShort(parts[1]) : 0;
if (section.contains("name")) { item = new ItemStack(material, 1, type);
meta.setDisplayName(ChatColor.RESET + format(plugin, section.getString("name"), player, oldRank, rank)); }
}
item.setItemMeta(meta); if (item.getType() == Material.AIR && section.getName().equalsIgnoreCase("fill")) {
return item; return item;
} }
private static String format(RankupPlugin plugin, String message, Player player, Rank oldRank, Rank rank) { ItemMeta meta = item.getItemMeta();
return plugin.replaceMoneyRequirements(new MessageBuilder(ChatColor.translateAlternateColorCodes('&', message)) if (section.contains("lore")) {
.replaceRanks(player, oldRank, rank), player, oldRank) meta.setLore(Arrays.stream(format(plugin, section.getString("lore"), player, oldRank, rank).split("\n"))
.toString(); .map(string -> ChatColor.RESET + string)
} .collect(Collectors.toList()));
}
private static void addItem(ItemStack[] items, ConfigurationSection section, ItemStack item) { if (section.contains("name")) {
Objects.requireNonNull(section, "GUI configuration section not found"); meta.setDisplayName(ChatColor.RESET + format(plugin, section.getString("name"), player, oldRank, rank));
if (section.getName().equalsIgnoreCase("fill")) { }
for (int i = 0; i < items.length; i++) { item.setItemMeta(meta);
if (items[i] == null) { return item;
items[i] = item; }
}
} private static String format(RankupPlugin plugin, String message, Player player, Rank oldRank, Rank rank) {
return; MessageBuilder builder = new MessageBuilder(message);
} if (oldRank != null && rank != null) {
builder = builder.replaceRanks(player, oldRank, rank);
String[] locations = section.getString("index").split(" "); }
for (String location : locations) { return ChatColor.translateAlternateColorCodes('&', plugin.replaceMoneyRequirements(builder, player, oldRank).toString());
String[] parts = location.split("-"); }
if (parts.length == 1) {
items[Integer.parseInt(parts[0])] = item; private static void addItem(ItemStack[] items, ConfigurationSection section, ItemStack item) {
} else { Objects.requireNonNull(section, "GUI configuration section not found");
for (int i = Integer.parseInt(parts[0]); i <= Integer.parseInt(parts[1]); i++) { if (section.getName().equalsIgnoreCase("fill")) {
items[i] = item; for (int i = 0; i < items.length; i++) {
} if (items[i] == null) {
} items[i] = item;
} }
} }
return;
public void open(Player player) { }
player.openInventory(inventory);
} String[] locations = section.getString("index").split(" ");
} for (String location : locations) {
String[] parts = location.split("-");
if (parts.length == 1) {
items[Integer.parseInt(parts[0])] = item;
} else {
for (int i = Integer.parseInt(parts[0]); i <= Integer.parseInt(parts[1]); i++) {
items[i] = item;
}
}
}
}
public void open(Player player) {
player.openInventory(inventory);
}
}
@@ -1,40 +1,45 @@
package sh.okx.rankup.gui; package sh.okx.rankup.gui;
import lombok.RequiredArgsConstructor; import lombok.RequiredArgsConstructor;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent; import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory; import org.bukkit.inventory.Inventory;
import sh.okx.rankup.RankupPlugin; import sh.okx.rankup.RankupPlugin;
@RequiredArgsConstructor @RequiredArgsConstructor
public class GuiListener implements Listener { public class GuiListener implements Listener {
private final RankupPlugin plugin; private final RankupPlugin plugin;
@EventHandler @EventHandler
public void on(InventoryClickEvent e) { public void on(InventoryClickEvent e) {
Inventory inventory = e.getInventory(); Inventory inventory = e.getInventory();
if (inventory == null if (inventory == null
|| !(inventory.getHolder() instanceof Gui) || !(inventory.getHolder() instanceof Gui)
|| !inventory.equals(e.getClickedInventory())) { || !inventory.equals(e.getClickedInventory())) {
return; return;
} }
e.setCancelled(true); e.setCancelled(true);
Player player = (Player) e.getWhoClicked(); Player player = (Player) e.getWhoClicked();
Gui gui = (Gui) inventory.getHolder(); Gui gui = (Gui) inventory.getHolder();
if (gui.getRankup().isSimilar(e.getCurrentItem())) { if (gui.getRankup().isSimilar(e.getCurrentItem())) {
Bukkit.getScheduler().runTask(plugin, player::closeInventory); Bukkit.getScheduler().runTask(plugin, player::closeInventory);
if (gui.isPrestige()) { if (gui.isPrestige()) {
plugin.getHelper().prestige(player); plugin.getHelper().prestige(player);
} else { } else {
plugin.getHelper().rankup(player); plugin.getHelper().rankup(player);
} }
} else if (gui.getCancel().isSimilar(e.getCurrentItem())) { } else if (gui.getCancel().isSimilar(e.getCurrentItem())) {
Bukkit.getScheduler().runTask(plugin, player::closeInventory); Bukkit.getScheduler().runTask(plugin, () -> {
} player.closeInventory();
} if (gui.isReturnToRanksGui()) {
} Bukkit.dispatchCommand(player, "ranksgui");
}
});
}
}
}
@@ -1,18 +1,19 @@
package sh.okx.rankup.messages; package sh.okx.rankup.messages;
public enum Variable { public enum Variable {
PLAYER, PLAYER,
OLD_RANK, OLD_RANK,
RANK, RANK,
FROM, FROM,
TO, TO,
MONEY, MONEY,
MONEY_NEEDED, MONEY_NEEDED,
AMOUNT, MONEY_DONE,
AMOUNT_NEEDED, AMOUNT,
AMOUNT_DONE, AMOUNT_NEEDED,
PERCENT_DONE, AMOUNT_DONE,
PERCENT_LEFT, PERCENT_DONE,
SECONDS, PERCENT_LEFT,
SECONDS_LEFT SECONDS,
} SECONDS_LEFT
}
@@ -1,64 +1,64 @@
package sh.okx.rankup.ranks.requirements; package sh.okx.rankup.ranks.requirements;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import sh.okx.rankup.RankupPlugin; import sh.okx.rankup.RankupPlugin;
import sh.okx.rankup.prestige.Prestige; import sh.okx.rankup.prestige.Prestige;
import sh.okx.rankup.prestige.Prestiges; import sh.okx.rankup.prestige.Prestiges;
import sh.okx.rankup.requirements.Requirement; import sh.okx.rankup.requirements.Requirement;
import java.util.Map; import java.util.Map;
import java.util.Objects; import java.util.Objects;
import java.util.Set; import java.util.Set;
public class PrestigeListRankRequirements implements RankRequirements { public class PrestigeListRankRequirements implements RankRequirements {
private final RankupPlugin plugin; private final RankupPlugin plugin;
private final RankRequirements defaultRequirements; private final RankRequirements defaultRequirements;
private final Map<String, RankRequirements> requirements; private final Map<String, RankRequirements> requirements;
public PrestigeListRankRequirements(RankupPlugin plugin, RankRequirements defaultRequirements, Map<String, RankRequirements> requirements) { public PrestigeListRankRequirements(RankupPlugin plugin, RankRequirements defaultRequirements, Map<String, RankRequirements> requirements) {
Objects.requireNonNull(plugin); Objects.requireNonNull(plugin);
Objects.requireNonNull(defaultRequirements); Objects.requireNonNull(defaultRequirements);
this.plugin = plugin; this.plugin = plugin;
this.defaultRequirements = defaultRequirements; this.defaultRequirements = defaultRequirements;
this.requirements = requirements; this.requirements = requirements;
} }
@Override @Override
public Set<Requirement> getRequirements(Player player) { public Set<Requirement> getRequirements(Player player) {
return getRankRequirements(player).getRequirements(player); return getRankRequirements(player).getRequirements(player);
} }
@Override @Override
public boolean hasRequirements(Player player) { public boolean hasRequirements(Player player) {
return getRankRequirements(player).hasRequirements(player); return getRankRequirements(player).hasRequirements(player);
} }
@Override @Override
public Requirement getRequirement(Player player, String name) { public Requirement getRequirement(Player player, String name) {
return getRankRequirements(player).getRequirement(player, name); return getRankRequirements(player).getRequirement(player, name);
} }
@Override @Override
public void applyRequirements(Player player) { public void applyRequirements(Player player) {
getRankRequirements(player).applyRequirements(player); getRankRequirements(player).applyRequirements(player);
} }
private RankRequirements getRankRequirements(Player player) { private RankRequirements getRankRequirements(Player player) {
Prestiges prestiges = plugin.getPrestiges(); Prestiges prestiges = plugin.getPrestiges();
if (player == null || prestiges == null) { if (player == null || prestiges == null) {
return defaultRequirements; return defaultRequirements;
} }
for (Prestige prestige : prestiges.getTree()) { for (Prestige prestige : prestiges.getTree()) {
String next = prestige.getNext(); String next = prestige.getNext();
if(plugin.getPermissions().inGroup(player.getUniqueId(), next)) { if(next != null && plugin.getPermissions().inGroup(player.getUniqueId(), next)) {
RankRequirements rankRequirements = this.requirements.get(next.toLowerCase()); RankRequirements rankRequirements = this.requirements.get(next.toLowerCase());
if (rankRequirements != null) { if (rankRequirements != null) {
return rankRequirements; return rankRequirements;
} }
} }
} }
return defaultRequirements; return defaultRequirements;
} }
} }
@@ -0,0 +1,122 @@
package sh.okx.rankup.ranksgui;
import java.util.function.BiFunction;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import sh.okx.rankup.RankupPlugin;
import sh.okx.rankup.gui.Gui;
import sh.okx.rankup.ranks.Rank;
import sh.okx.rankup.ranks.RankElement;
public class RanksGui {
private final RankupPlugin plugin;
@Getter
private final Player player;
private int rankupSlot;
@Getter
private Inventory inventory;
public RanksGui(RankupPlugin plugin, Player player) {
this.plugin = plugin;
this.player = player;
}
public void open() {
RankElement<Rank> playerRankElement = plugin.getRankups().getByPlayer(player);
ConfigurationSection playerPath = playerRankElement == null ? null : plugin.getSection(playerRankElement.getRank(), "rankup.ranksgui");
ConfigurationSection basePath = plugin.getMessages().getConfigurationSection("rankup.ranksgui");
String title = get(ConfigurationSection::getString, "title", playerPath, basePath, "Ranks");
int rows = get(ConfigurationSection::getInt, "rows", playerPath, basePath, 3);
int offset = get(ConfigurationSection::getInt, "offset", playerPath, basePath, 10);
int width = get(ConfigurationSection::getInt, "width", playerPath, basePath, 7);
inventory = Bukkit.createInventory(null, rows * 9, title);
ItemStack fill = get((section, path) -> Gui.getItem(plugin, section.getConfigurationSection(path), player, playerRankElement), "fill", playerPath, basePath, null);
int index = offset;
int rowIndex = offset + width;
RankElement<Rank> rankElement = plugin.getRankups().getTree().getFirst();
boolean complete = playerRankElement != null;
while(rankElement.hasNext()) {
ConfigurationSection rankPath = plugin.getSection(rankElement.getRank(), "rankup.ranksgui");
String path;
if (rankElement == playerRankElement) {
path = "current";
complete = false;
rankupSlot = index;
} else if (complete) {
path = "complete";
} else {
path = "incomplete";
}
RankElement<Rank> rankElement0 = rankElement;
ItemStack item = get((section, path0) -> Gui.getItem(plugin, section.getConfigurationSection(path0), player, rankElement0), path, rankPath, basePath, null);
inventory.setItem(index++, item);
if (index == rowIndex) {
rowIndex += 9;
index += 9 - width;
}
if (index >= rows * 9) {
throw new IllegalArgumentException("Ranks GUI is too small for the number of ranks. Increase the number of rows on the ranks GUI.");
}
rankElement = rankElement.getNext();
}
if (fill != null) {
for (int i = 0; i < rows * 9; i++) {
ItemStack item = inventory.getItem(i);
if (item == null) {
inventory.setItem(i, fill);
}
}
}
player.openInventory(inventory);
}
private <T> T get(BiFunction<ConfigurationSection, String, T> fun, String path, ConfigurationSection primary, ConfigurationSection secondary, T def) {
T get = null;
if (primary != null) {
get = fun.apply(primary, path);
}
if (get != null) {
return get;
}
if (secondary != null) {
get = fun.apply(secondary, path);
}
if (get != null) {
return get;
}
return def;
}
public void click(InventoryClickEvent event) {
if (event.getClickedInventory() != event.getInventory()) {
return;
}
int slot = event.getRawSlot();
if (slot == rankupSlot) {
Bukkit.getScheduler().runTask(plugin, () -> {
player.closeInventory();
Bukkit.dispatchCommand(player, "rankup gui");
});
}
}
public void close() {
}
}
@@ -0,0 +1,26 @@
package sh.okx.rankup.ranksgui;
import lombok.RequiredArgsConstructor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import sh.okx.rankup.RankupPlugin;
@RequiredArgsConstructor
public class RanksGuiCommand implements CommandExecutor {
private final RankupPlugin plugin;
private final RanksGuiListener listener;
@Override
public boolean onCommand(@NotNull CommandSender sender, @NotNull Command command, @NotNull String label, @NotNull String[] args) {
if (!(sender instanceof Player)) {
return false;
}
Player player = (Player) sender;
listener.open(new RanksGui(plugin, player));
return true;
}
}
@@ -0,0 +1,48 @@
package sh.okx.rankup.ranksgui;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
public class RanksGuiListener implements Listener {
private final Map<Player, RanksGui> guiMap = new HashMap<>();
@EventHandler
public void on(InventoryCloseEvent event) {
if (!(event.getPlayer() instanceof Player)) {
return;
}
Player player = (Player) event.getPlayer();
if (guiMap.containsKey(player)) {
RanksGui ranksGui = guiMap.get(player);
if (ranksGui.getInventory() != null
&& ranksGui.getInventory() == event.getInventory()) {
guiMap.remove(player);
}
}
}
@EventHandler
public void on(InventoryClickEvent event) {
if (!(event.getWhoClicked() instanceof Player)) {
return;
}
Player player = (Player) event.getWhoClicked();
RanksGui ranksGui = guiMap.get(player);
if (ranksGui != null && event.getInventory() == ranksGui.getInventory()) {
event.setCancelled(true);
ranksGui.click(event);
}
}
public void open(RanksGui gui) {
guiMap.put(gui.getPlayer(), gui);
gui.open();
}
}
+108 -104
View File
@@ -1,105 +1,109 @@
# this is used for letting you know that you need to update/change your config file # this is used for letting you know that you need to update/change your config file
version: 8 version: 9
# the locale to use for messages # the locale to use for messages
# all messages can be customised but this allows you to # all messages can be customised but this allows you to
# choose messages that are already translated # choose messages that are already translated
# locales can be found in the locale/ folder # locales can be found in the locale/ folder
locale: en locale: en
# interval (in minutes) to check to autorankup players # interval (in minutes) to check to autorankup players
# ranking up manually wil always be enabled # ranking up manually will always be enabled
# set to 0 to disable # set to 0 to disable
autorankup-interval: 0 autorankup-interval: 0
# whether /ranks and /prestiges should be enabled (true) or disabled (false) # whether /ranks and /prestiges should be enabled (true) or disabled (false)
# /rankup3 reload will not do anything if this is changed, # /rankup3 reload will not do anything if this is changed,
# you will have to restart your server. # you will have to restart your server.
ranks: true ranks: true
# you can alternatively negate the permission rankup.prestiges # you can alternatively negate the permission rankup.prestiges
# this will also make the command not autocomplete in 1.13 # this will also make the command not autocomplete in 1.13
prestiges: true prestiges: true
# whether or not /prestige and /prestiges should be enabled. # whether to enabable the /ranks GUI.
# when a player reaches the top rank, they can do /prestige to return to the first rank, # will override the /ranks command
# but you will be able to grant them an additional "prestige" group or additional items. ranks-gui: false
#
# if you do not want this command to autocomplete, make sure # whether or not /prestige and /prestiges should be enabled.
# you negate the permission rankup.prestige with your permissions plugin. # when a player reaches the top rank, they can do /prestige to return to the first rank,
# if enabled, a prestiges.yml file will be generated with some example prestiges # but you will be able to grant them an additional "prestige" group or additional items.
# You must restart your server when you change this for it to work! #
prestige: false # if you do not want this command to autocomplete, make sure
# you negate the permission rankup.prestige with your permissions plugin.
# if true, players with the permission rankup.notify will receive notifications when they join # if enabled, a prestiges.yml file will be generated with some example prestiges
# to update if the server is on an older version of Rankup. # You must restart your server when you change this for it to work!
notify-update: true prestige: false
# if rankups and prestiges should be by permissions # if true, players with the permission rankup.notify will receive notifications when they join
# if false, players will be checked for if they have a group of the same name as in rankups.yml, # to update if the server is on an older version of Rankup.
# and automatically added and taken away from those groups. notify-update: true
# if true, players will be checked for the permission rankup.rank.RANK, where RANK
# is the rankup in rankups.yml. Nothing will automatically happen on rankup, so you must # if rankups and prestiges should be by permissions
# use commands to change a player's group or permission. # if false, players will be checked for if they have a group of the same name as in rankups.yml,
permission-rankup: false # and automatically added and taken away from those groups.
# if true, players will be checked for the permission rankup.rank.RANK, where RANK
# how people should confirm ranking up # is the rankup in rankups.yml. Nothing will automatically happen on rankup, so you must
# options are: gui, text or none # use commands to change a player's group or permission.
confirmation-type: 'gui' permission-rankup: false
# how long, in seconds, people have to wait between a successful /rankup or /prestige # how people should confirm ranking up
# set to 0 to disable. # options are: gui, text or none
cooldown: 1 confirmation-type: 'gui'
# if enabled, players can run /maxrankup to rankup as many times as possible, # how long, in seconds, people have to wait between a successful /rankup or /prestige
# before they fail the requirements for the next rank. # set to 0 to disable.
# the permission rankup.maxrankup is used for this command, but it is given by default. cooldown: 1
# note that /maxrankup, if enabled, has no confirmation.
max-rankup: # if enabled, players can run /maxrankup to rankup as many times as possible,
# You must restart your server if you enable or disable /maxrankup! # before they fail the requirements for the next rank.
enabled: false # the permission rankup.maxrankup is used for this command, but it is given by default.
# whether to send a message for each rankup a player does # note that /maxrankup, if enabled, has no confirmation.
# if set to true, the chat may be spammed for each rankup a player goes through with /maxrankup max-rankup:
# if set to false, only the last rankup will be shown (if a player starts on rank A, then does # You must restart your server if you enable or disable /maxrankup!
# /maxrankup and ranks up to B and then C, it will just say "player has ranked up to C") enabled: false
individual-messages: true # whether to send a message for each rankup a player does
# if set to true, the chat may be spammed for each rankup a player goes through with /maxrankup
# options when using the text rankup confirmation # if set to false, only the last rankup will be shown (if a player starts on rank A, then does
text: # /maxrankup and ranks up to B and then C, it will just say "player has ranked up to C")
# the time in seconds for a player to individual-messages: true
# confirm by typing /rankup again
timeout: 10 # options when using the text rankup confirmation
text:
# placeholders: # the time in seconds for a player to
# https://github.com/okx-code/Rankup3/wiki/PAPI-Placeholders # confirm by typing /rankup again
placeholders: timeout: 10
# format for money. for more information, see
# https://docs.oracle.com/javase/8/docs/api/java/text/DecimalFormat.html # placeholders:
money-format: "#,##0.##" # https://github.com/okx-code/Rankup3/wiki/PAPI-Placeholders
percent-format: "0.##" placeholders:
# the format used for requirements # format for money. for more information, see
simple-format: "#.##" # https://docs.oracle.com/javase/8/docs/api/java/text/DecimalFormat.html
# used for current_rank and next_rank placeholders when a player is not in anything in rankups.yml money-format: "#,##0.##"
not-in-ladder: "None" percent-format: "0.##"
# used in the current_prestige placeholders when a player hasn't prestiged yet # the format used for requirements
no-prestige: "None" simple-format: "#.##"
# used in the next_rank and next_prestige placeholders when a player is at the highest rank or prestige # used for current_rank and next_rank placeholders when a player is not in anything in rankups.yml
highest-rank: "None" not-in-ladder: "None"
# used in the %rankup_status_[rank]% placeholders # used in the current_prestige placeholders when a player hasn't prestiged yet
status: no-prestige: "None"
complete: "Complete" # used in the next_rank and next_prestige placeholders when a player is at the highest rank or prestige
current: "Current" highest-rank: "None"
incomplete: "Incomplete" # used in the %rankup_status_[rank]% placeholders
status:
# what to shorten money by. complete: "Complete"
# ie 1000 -> 1k current: "Current"
# set to an empty list to disable incomplete: "Incomplete"
# for each entry here, it counts as increasing by a factor of 1,000
# the first represents thousands (1,000) then millions (1,000,000) then billions (1,000,000,000) etc. # what to shorten money by.
shorten: # ie 1000 -> 1k
- 'K' # set to an empty list to disable
- 'M' # for each entry here, it counts as increasing by a factor of 1,000
- 'B' # the first represents thousands (1,000) then millions (1,000,000) then billions (1,000,000,000) etc.
- 'T' shorten:
- 'Q' - 'K'
- 'Qu' - 'M'
- 'B'
- 'T'
- 'Q'
- 'Qu'
- 'S' - 'S'
+122 -103
View File
@@ -1,104 +1,123 @@
# the messages in this section can be customised for each rankup in rankups.yml. # the messages in this section can be customised for each rankup in rankups.yml.
rankup: rankup:
requirements-not-met: "&cYou need {MONEY} money to rankup." requirements-not-met: "&cYou need {MONEY} money to rankup."
no-rankup: "&eYou are at the highest rank." no-rankup: "&eYou are at the highest rank."
# set to an empty string, ie: success-public: "" # set to an empty string, ie: success-public: ""
# to hide that message. # to hide that message.
success-public: "&a{PLAYER} &ehas ranked up to: &d{RANK}" success-public: "&a{PLAYER} &ehas ranked up to: &d{RANK}"
success-private: "&aYou have ranked up to: &d{RANK}" success-private: "&aYou have ranked up to: &d{RANK}"
# used for the text confirmation # used for the text confirmation
confirmation: |- confirmation: |-
&eAre you sure you want to rankup to &a{RANK}&e? &eAre you sure you want to rankup to &a{RANK}&e?
&eType &c/rankup &eagain to confirm. &eType &c/rankup &eagain to confirm.
# used for the GUI confirmation # used for the GUI confirmation
title: "Rankup to {RANK}" title: "Rankup to {RANK}"
must-prestige: "&cYou must prestige to /rankup further!" must-prestige: "&cYou must prestige to /rankup further!"
gui: gui:
rows: 1 rows: 1
title: "Rankup to {RANK}" title: "Rankup to {RANK}"
rankup: rankup:
material: EMERALD_BLOCK material: EMERALD_BLOCK
# index can be separated by spaces to show in multiple groups # index can be separated by spaces to show in multiple groups
# for example: 0-3 9-12 18-21 # for example: 0-3 9-12 18-21
# you can also just use a single number instead of a range. # you can also just use a single number instead of a range.
index: 0-3 index: 0-3
name: '&a&lConfirm' name: '&a&lConfirm'
# lore is optional # lore is optional
lore: '&6Rankup to &b{RANK}' lore: '&6Rankup to &b{RANK}'
cancel: cancel:
material: REDSTONE_BLOCK material: REDSTONE_BLOCK
index: 5-8 index: 5-8
name: '&c&lCancel' name: '&c&lCancel'
fill: fill:
name: ' ' name: ' '
# if you are using a 1.8-1.12 and you want to change this # if you are using a 1.8-1.12 and you want to change this
# you can use MATERIAL:data, for example STAINED_GLASS_PANE:8 # you can use MATERIAL:data, for example STAINED_GLASS_PANE:8
# this works for both the rankup and cancel blocks as well # this works for both the rankup and cancel blocks as well
material: BLACK_STAINED_GLASS_PANE material: BLACK_STAINED_GLASS_PANE
# you can (and probably should) you override these in rankups.yml ranksgui:
# to show the specific requirements for each rank. title: "Ranks"
# however if you are just using money or don't need to change the message per rank, you can use any combination of: rows: 3
# {MONEY} {MONEY_NEEDED} {PERCENT_DONE <requirement>} {PERCENT_LEFT <requirement>} {AMOUNT <requirement>} {AMOUNT_NEEDED <requirement>} offset: 10
# {MONEY} and {MONEY_NEEDED} are different from {AMOUNT money} and {AMOUNT_NEEDED money} in that they use a different format. width: 7
# here is an example of showing the requirements for just money: complete:
#list: material: GREEN_STAINED_GLASS_PANE
# complete: "&7{OLD_RANK} &8\xbb &7{RANK} &efor &7${MONEY}" name: "&aRank &7{RANK} &a(completed)"
# current: "&c{OLD_RANK} &e\xbb &c{RANK} &efor &a${MONEY} &e{PERCENT_DONE money}%" current:
# incomplete: "&r{OLD_RANK} &e\xbb &r{RANK} &efor &a${MONEY}" material: ORANGE_STAINED_GLASS_PANE
list: name: "&dRankup to &7{RANK}"
complete: "&7{OLD_RANK} &8\xbb &7{RANK}" incomplete:
current: "&c{OLD_RANK} &e\xbb &c{RANK}" material: RED_STAINED_GLASS_PANE
incomplete: "&r{OLD_RANK} &e\xbb &r{RANK}" name: "&cRank &7{RANK} &c(requires rankup)"
# an empty string disables the header/footer fill:
header: "" material: BLACK_STAINED_GLASS_PANE
footer: "" name: ' '
# sent when a player tries to rankup when they are on cooldown
cooldown:
singular: "&cYou must wait {SECONDS_LEFT} more second to rankup again." # you can (and probably should) you override these in rankups.yml
plural: "&cYou must wait {SECONDS_LEFT} more seconds to rankup again." # to show the specific requirements for each rank.
# prestige messages can also be customised # however if you are just using money or don't need to change the message per rank, you can use any combination of:
prestige: # {MONEY} {MONEY_NEEDED} {PERCENT_DONE <requirement>} {PERCENT_LEFT <requirement>} {AMOUNT <requirement>} {AMOUNT_NEEDED <requirement>}
requirements-not-met: "&cYou need {MONEY} money to prestige." # {MONEY} and {MONEY_NEEDED} are different from {AMOUNT money} and {AMOUNT_NEEDED money} in that they use a different format.
no-prestige: "&eYou are at the highest prestige." # here is an example of showing the requirements for just money:
#list:
success-public: "&a{PLAYER} &ehas prestiged to: &d{RANK}" # complete: "&7{OLD_RANK} &8\xbb &7{RANK} &efor &7${MONEY}"
success-private: "&aYou have prestiged to: &d{RANK}" # current: "&c{OLD_RANK} &e\xbb &c{RANK} &efor &a${MONEY} &e{PERCENT_DONE money}%"
# incomplete: "&r{OLD_RANK} &e\xbb &r{RANK} &efor &a${MONEY}"
confirmation: |- list:
&eAre you sure you want to prestige to &a{RANK}&e? complete: "&7{OLD_RANK} &8\xbb &7{RANK}"
&eType &c/prestige &eagain to confirm. current: "&c{OLD_RANK} &e\xbb &c{RANK}"
incomplete: "&r{OLD_RANK} &e\xbb &r{RANK}"
gui: # an empty string disables the header/footer
title: "Prestige to {RANK}" header: ""
rankup: footer: ""
material: GOLD_BLOCK # sent when a player tries to rankup when they are on cooldown
index: 0-3 cooldown:
name: '&a&lConfirm' singular: "&cYou must wait {SECONDS_LEFT} more second to rankup again."
lore: '&6Prestige to &b{RANK}' plural: "&cYou must wait {SECONDS_LEFT} more seconds to rankup again."
cancel: # prestige messages can also be customised
material: REDSTONE_BLOCK prestige:
index: 5-8 requirements-not-met: "&cYou need {MONEY} money to prestige."
name: '&c&lCancel' no-prestige: "&eYou are at the highest prestige."
fill:
name: ' ' success-public: "&a{PLAYER} &ehas prestiged to: &d{RANK}"
# if you are using a 1.8-1.12 and you want to change this success-private: "&aYou have prestiged to: &d{RANK}"
# you can use MATERIAL:data, for example STAINED_GLASS_PANE:8
# this works for both the rankup and cancel blocks as well confirmation: |-
material: BLACK_STAINED_GLASS_PANE &eAre you sure you want to prestige to &a{RANK}&e?
&eType &c/prestige &eagain to confirm.
list:
complete: "&7{OLD_RANK} &8\xbb &7{RANK}" gui:
current: "&c{OLD_RANK} &e\xbb &c{RANK}" title: "Prestige to {RANK}"
incomplete: "&r{OLD_RANK} &e\xbb &r{RANK}" rankup:
header: "" material: GOLD_BLOCK
footer: "" index: 0-3
cooldown: name: '&a&lConfirm'
singular: "&cYou must wait {SECONDS_LEFT} second to prestige again." lore: '&6Prestige to &b{RANK}'
plural: "&cYou must wait {SECONDS_LEFT} more seconds to prestige again." cancel:
material: REDSTONE_BLOCK
not-high-enough: "&cYou cannot prestige at your rank!" index: 5-8
not-in-ladder: "&cSorry, but we could not find any rankups for the group(s) you are in. Use /ranks to list the rankups." name: '&c&lCancel'
fill:
name: ' '
# if you are using a 1.8-1.12 and you want to change this
# you can use MATERIAL:data, for example STAINED_GLASS_PANE:8
# this works for both the rankup and cancel blocks as well
material: BLACK_STAINED_GLASS_PANE
list:
complete: "&7{OLD_RANK} &8\xbb &7{RANK}"
current: "&c{OLD_RANK} &e\xbb &c{RANK}"
incomplete: "&r{OLD_RANK} &e\xbb &r{RANK}"
header: ""
footer: ""
cooldown:
singular: "&cYou must wait {SECONDS_LEFT} second to prestige again."
plural: "&cYou must wait {SECONDS_LEFT} more seconds to prestige again."
not-high-enough: "&cYou cannot prestige at your rank!"
not-in-ladder: "&cSorry, but we could not find any rankups for the group(s) you are in. Use /ranks to list the rankups."
invalid-rankup: "&cInvalid rankup defined in config, please check console." invalid-rankup: "&cInvalid rankup defined in config, please check console."
+60 -60
View File
@@ -1,61 +1,61 @@
name: Rankup name: Rankup
version: ${version} version: ${version}
main: sh.okx.rankup.RankupPlugin main: sh.okx.rankup.RankupPlugin
author: Okx author: Okx
depend: [Vault] depend: [Vault]
softdepend: [PlaceholderAPI, mcMMO, AdvancedAchievements, Towny] softdepend: [PlaceholderAPI, mcMMO, AdvancedAchievements, Towny]
api-version: 1.13 api-version: 1.13
commands: commands:
rankup: rankup:
permission: rankup.rankup permission: rankup.rankup
description: Rankup. description: Rankup.
rankup3: rankup3:
description: View Rankup version and perform some administrative commands. description: View Rankup version and perform some administrative commands.
# support the old command # support the old command
aliases: [pru] aliases: [pru]
ranks: ranks:
permission: rankup.ranks permission: rankup.ranks
description: List all the ranks. description: List all the ranks.
prestige: prestige:
permission: rankup.prestige permission: rankup.prestige
description: Prestige. description: Prestige.
prestiges: prestiges:
permission: rankup.prestiges permission: rankup.prestiges
description: List all the prestiges. description: List all the prestiges.
maxrankup: maxrankup:
permission: rankup.maxrankup permission: rankup.maxrankup
description: Rankup as much as possible. description: Rankup as much as possible.
permissions: permissions:
rankup.*: rankup.*:
children: children:
rankup.rankup: true rankup.rankup: true
rankup.admin: true rankup.admin: true
rankup.ranks: true rankup.ranks: true
rankup.prestige: true rankup.prestige: true
rankup.prestiges: true rankup.prestiges: true
rankup.auto: true rankup.auto: true
rankup.maxrankup: true rankup.maxrankup: true
rankup.admin: rankup.admin:
children: children:
# if a player can see if the plugin needs updating when they run /pru # if a player can see if the plugin needs updating when they run /pru
rankup.checkversion: true rankup.checkversion: true
# if a player can run /pru reload # if a player can run /pru reload
rankup.reload: true rankup.reload: true
# if a player can force rankup or prestige someone # if a player can force rankup or prestige someone
rankup.force: true rankup.force: true
# if a player receives notifications to update rankup when they log in. # if a player receives notifications to update rankup when they log in.
rankup.notify: true rankup.notify: true
default: op default: op
rankup.rankup: rankup.rankup:
default: true default: true
rankup.ranks: rankup.ranks:
default: true default: true
rankup.prestige: rankup.prestige:
default: true default: true
rankup.prestiges: rankup.prestiges:
default: true default: true
rankup.auto: rankup.auto:
default: true default: true
rankup.maxrankup: rankup.maxrankup:
default: true default: true