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# the messages in this section can be customised for each rankup in rankups.yml.
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rankup:
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requirements-not-met: "&cIl vous faut {MONEY} d'argent pour passer au rang suivant."
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no-rankup: "&eVous avez atteint le rang maximum."
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# set to an empty string, ie: success-public: ""
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# to hide that message.
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success-public: "&a{PLAYER} &eest passé(e) au rang: &d{RANK}"
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success-private: "&aVous êtes passé(e) au rang: &d{RANK}"
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# used for the text confirmation
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confirmation: |-
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&eÊtes-vous sûr(e) de vouloir passer au rang &a{RANK}&e?
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&eTapez &c/rankup &eà nouveau pour confirmer.
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# used for the GUI confirmation
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title: "Passer au rang {RANK}"
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must-prestige: "&cVous devez passer un prestige pour continuer à monter de rang!"
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# you can (and probably should) you override these in rankups.yml
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# to show the specific requirements for each rank.
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# however if you are just using money or don't need to change the message per rank, you can use any combination of:
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# {MONEY} {MONEY_NEEDED} {PERCENT_DONE <requirement>} {PERCENT_LEFT <requirement>} {AMOUNT <requirement>} {AMOUNT_NEEDED <requirement>}
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# {MONEY} and {MONEY_NEEDED} are different from {AMOUNT money} and {AMOUNT_NEEDED money} in that they use a different format.
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# here is an example of showing the requirements for just money:
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#list:
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# complete: "&7{OLD_RANK} &8\xbb &7{RANK} &efor &7${MONEY}"
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# current: "&c{OLD_RANK} &e\xbb &c{RANK} &efor &a${MONEY} &e{PERCENT_DONE money}%"
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# incomplete: "&r{OLD_RANK} &e\xbb &r{RANK} &efor &a${MONEY}"
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list:
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complete: "&7{OLD_RANK} &8\xbb &7{RANK}"
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current: "&c{OLD_RANK} &e\xbb &c{RANK}"
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incomplete: "&r{OLD_RANK} &e\xbb &r{RANK}"
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# an empty string disables the header/footer
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header: ""
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footer: ""
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# sent when a player tries to rankup when they are on cooldown
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cooldown:
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singular: "&cVous devez attendre encore {SECONDS_LEFT} seconde pour de nouveau passer un rang."
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plural: "&cVous devez attendre encore {SECONDS_LEFT} secondes pour de nouveau passer un rang."
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# prestige messages can also be customised
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prestige:
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requirements-not-met: "&cIl vous faut {MONEY} d'argent pour passer au rang suivant."
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no-prestige: "&eVous avez atteint le prestige maximum."
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success-public: "&a{PLAYER} &eest passé(e) au prestige: &d{RANK}"
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success-private: "&aVous êtes passé(e) au prestige: &d{RANK}"
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confirmation: |-
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&eÊtes-vous sûr(e) de vouloir passer au prestige &a{RANK}&e?
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&eTapez &c/prestige &eà nouveau pour confirmer.
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title: "Passer au prestige {RANK}"
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list:
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complete: "&7{OLD_RANK} &8\xbb &7{RANK}"
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current: "&c{OLD_RANK} &e\xbb &c{RANK}"
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incomplete: "&r{OLD_RANK} &e\xbb &r{RANK}"
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header: ""
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footer: ""
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cooldown:
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singular: "&cVous devez attendre encore {SECONDS_LEFT} seconde pour de nouveau passer un rang."
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plural: "&cVous devez attendre encore {SECONDS_LEFT} secondes pour de nouveau passer un rang."
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not-high-enough: "&cVous ne pouvez pas passer de prestige à votre rang !"
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not-in-ladder: "&cDésolé, mais nous n'avons pas trouvé de rang pour le(s) groupe(s) dans lequel(s) vous êtes. Tapez /ranks pour voir la liste des rangs."
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invalid-rankup: "La configuration de Rankup est invalide, veuillez vérifier la console."
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