Check if target server exists before queueing player (for queue-server)
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@@ -138,18 +138,18 @@ public class EventHandlerImpl implements EventHandler {
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}
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String serverName = player.getServerName();
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List<String> svs = main.getConfig().getStringList("queue-servers");
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for(String s : svs) {
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if(!s.contains(":")) continue;
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String[] parts = s.split(":");
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String from = parts[0];
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String to = parts[1];
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if(from.equalsIgnoreCase(serverName)) {
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QueueServer to = main.getQueueManager().findServer(parts[1]);
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if(from.equalsIgnoreCase(serverName) && to != null) {
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main.getQueueManager().addToQueue(player, to);
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}
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}
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}
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@Override
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