Add API events system

This commit is contained in:
ajgeiss0702
2023-06-08 17:00:49 -07:00
parent 2414c698ed
commit 0899bf88ed
17 changed files with 306 additions and 6 deletions
@@ -1,5 +1,6 @@
package us.ajg0702.queue.api;
import us.ajg0702.queue.api.events.utils.EventReceiver;
import us.ajg0702.queue.api.premium.Logic;
import us.ajg0702.queue.api.premium.LogicGetter;
import us.ajg0702.queue.api.spigot.AjQueueSpigotAPI;
@@ -114,5 +115,7 @@ public abstract class AjQueueAPI {
*/
public abstract void shutdown();
public abstract <E> void listen(Class<E> event, EventReceiver<E> handler);
public abstract ExecutorService getServersUpdateExecutor();
}
@@ -0,0 +1,15 @@
package us.ajg0702.queue.api.events;
public interface Cancellable {
/**
* Whether this event is canceled.
* @return True if canceled. False if not.
*/
boolean isCancelled();
/**
* Allows you to cancel or un-cancel this event
* @param cancelled True to cancel the event, false to un-cancel
*/
void setCancelled(boolean cancelled);
}
@@ -0,0 +1,4 @@
package us.ajg0702.queue.api.events;
public interface Event {
}
@@ -0,0 +1,51 @@
package us.ajg0702.queue.api.events;
import org.jetbrains.annotations.Nullable;
import us.ajg0702.queue.api.players.AdaptedPlayer;
import us.ajg0702.queue.api.players.QueuePlayer;
import us.ajg0702.queue.api.queues.QueueServer;
/**
* Called when someone is added or removed from a queue that the player is in, causing the player's position to change
*/
public class PositionChangeEvent implements Event {
private final QueuePlayer player;
private final int position;
public PositionChangeEvent(QueuePlayer player) {
this.player = player;
position = player.getPosition();
}
/**
* Gets the QueuePlayer object that represents this player
* @return the QueuePlayer object
*/
public QueuePlayer getQueuePlayer() {
return player;
}
/**
* Gets the AdaptedPlayer that this event is about. May return null!
* @return The AdaptedPlayer that this event is about. Returns null if the player is offline.
*/
public @Nullable AdaptedPlayer getPlayer() {
return player.getPlayer();
}
/**
* Gets the player's new position in the queue
* @return The player's new position. 1 being 1st, 2 being 2nd, etc
*/
public int getPosition() {
return position;
}
/**
* Gets the queue that this event is from
* @return The QueueServer that the player is in that their position changed
*/
public QueueServer getQueue() {
return player.getQueueServer();
}
}
@@ -0,0 +1,45 @@
package us.ajg0702.queue.api.events;
import us.ajg0702.queue.api.players.AdaptedPlayer;
import us.ajg0702.queue.api.queues.QueueServer;
/**
* Called after all checks are made, right before a player is actually added to the queue.
* If canceled, the player will not be added to the queue.
* If you cancel this event, it is up to you to send a message telling the player why they were not added to the queue.
*/
public class PreQueueEvent implements Event, Cancellable {
private final AdaptedPlayer player;
private final QueueServer target;
private boolean cancelled = false;
public PreQueueEvent(AdaptedPlayer player, QueueServer target) {
this.player = player;
this.target = target;
}
/**
* Gets the player that is joining the queue
* @return
*/
public AdaptedPlayer getPlayer() {
return player;
}
/**
* Gets the target QueueServer that the player is trying to queue for
* @return The QueueServer that the player is trying to queue for
*/
public QueueServer getTarget() {
return target;
}
public boolean isCancelled() {
return cancelled;
}
public void setCancelled(boolean cancelled) {
this.cancelled = cancelled;
}
}
@@ -0,0 +1,34 @@
package us.ajg0702.queue.api.events;
import us.ajg0702.queue.api.players.AdaptedPlayer;
import us.ajg0702.queue.api.players.QueuePlayer;
import us.ajg0702.queue.api.server.AdaptedServer;
/**
* Called after a player is successfully sent to a server.
*/
public class SuccessfulSendEvent implements Event {
private final QueuePlayer player;
private final AdaptedServer server;
public SuccessfulSendEvent(QueuePlayer player, AdaptedServer server) {
this.player = player;
this.server = server;
}
/**
* Gets the player that was sent
* @return the player that was sent
*/
public AdaptedPlayer getPlayer() {
return player.getPlayer();
}
/**
* Gets the server that the player was sent to
* @return The server that the player was sent to
*/
public AdaptedServer getServer() {
return server;
}
}
@@ -0,0 +1,6 @@
package us.ajg0702.queue.api.events.utils;
@FunctionalInterface
public interface EventReceiver<E> {
void execute(E event);
}
@@ -55,6 +55,12 @@ public interface AdaptedPlayer extends Handle, Audience {
*/
String getServerName();
/**
* Gets the server that the player is currently connected to
* @return The server that the player is currently connected to.
*/
AdaptedServer getCurrentServer();
/**
* Gets the player's unique id (UUID)
* @return The player's uuid