retain online & whitelisted states when reloading servers

This commit is contained in:
ajgeiss0702
2021-12-15 17:19:32 -07:00
parent 3aef8eab76
commit 3374e3102f
3 changed files with 16 additions and 0 deletions
@@ -256,6 +256,14 @@ public interface QueueServer {
*/
void addPlayer(AdaptedServer server);
/**
* Sets if this server is online.
* Note that this is overrided by the pinger, so if you set
* this, it will most likely be temporary
* @param online whether the server is online or not
*/
void setOnline(boolean online);
/**
* elliot is bad