Prevent checking server of offline player

This commit is contained in:
ajgeiss0702
2021-05-27 11:27:47 -07:00
parent c1bd36b7fc
commit 38716ea29b
+3 -4
View File
@@ -559,14 +559,13 @@ public class Manager {
pl.getLogger().info("s.getName() is null");
}*/
while(nextplayer.getServer().getInfo().getName().equals(s.getName())) {
if(s.getQueue().size() <= 0) continue;
while(!nextplayer.isConnected()) {
s.getQueue().remove(nextplayer);
if(s.getQueue().size() <= 0) break;
nextplayer = s.getQueue().get(0);
}
if(s.getQueue().size() <= 0) continue;
while(!nextplayer.isConnected()) {
while(nextplayer.getServer().getInfo().getName().equals(s.getName())) {
s.getQueue().remove(nextplayer);
if(s.getQueue().size() <= 0) break;
nextplayer = s.getQueue().get(0);