Fixed send-instantly not bypassing check-last-player-sent-time
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@@ -187,11 +187,11 @@ public class QueueManagerImpl implements QueueManager {
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int pos = queuePlayer.getPosition();
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int len = list.size();
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boolean sendInstant = main.getConfig().getStringList("send-instantly").contains(server.getName()) || server.isJoinable(player);
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boolean sendInstant = server.isJoinable(player);
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boolean sendInstantp = list.size() <= 1 && server.isJoinable(player);
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boolean timeGood = !main.getConfig().getBoolean("check-last-player-sent-time") || server.getLastSentTime() > Math.floor(main.getTimeBetweenPlayers() * 1000);
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if((sendInstant && (sendInstantp && timeGood))) {
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if(main.getConfig().getStringList("send-instantly").contains(server.getName()) || (sendInstant && (sendInstantp && timeGood))) {
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sendPlayers(server);
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if(!msgs.isEmpty("status.now-in-empty-queue")) {
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player.sendMessage(msgs.getComponent("status.now-in-empty-queue",
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