Fixed send-instantly not bypassing check-last-player-sent-time

This commit is contained in:
ajgeiss0702
2022-10-07 14:01:54 -07:00
parent 2b66918202
commit 44c96e4804
@@ -187,11 +187,11 @@ public class QueueManagerImpl implements QueueManager {
int pos = queuePlayer.getPosition();
int len = list.size();
boolean sendInstant = main.getConfig().getStringList("send-instantly").contains(server.getName()) || server.isJoinable(player);
boolean sendInstant = server.isJoinable(player);
boolean sendInstantp = list.size() <= 1 && server.isJoinable(player);
boolean timeGood = !main.getConfig().getBoolean("check-last-player-sent-time") || server.getLastSentTime() > Math.floor(main.getTimeBetweenPlayers() * 1000);
if((sendInstant && (sendInstantp && timeGood))) {
if(main.getConfig().getStringList("send-instantly").contains(server.getName()) || (sendInstant && (sendInstantp && timeGood))) {
sendPlayers(server);
if(!msgs.isEmpty("status.now-in-empty-queue")) {
player.sendMessage(msgs.getComponent("status.now-in-empty-queue",