From 5bf56ceddf73202ab149ca9f22146e84d1be39fd Mon Sep 17 00:00:00 2001 From: ajgeiss0702 Date: Sun, 29 Aug 2021 12:56:28 -0700 Subject: [PATCH] fix check-last-player-sent-time not working --- .../src/main/java/us/ajg0702/queue/common/QueueManagerImpl.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/src/main/java/us/ajg0702/queue/common/QueueManagerImpl.java b/common/src/main/java/us/ajg0702/queue/common/QueueManagerImpl.java index 6ba1415..15ee6af 100644 --- a/common/src/main/java/us/ajg0702/queue/common/QueueManagerImpl.java +++ b/common/src/main/java/us/ajg0702/queue/common/QueueManagerImpl.java @@ -176,7 +176,7 @@ public class QueueManagerImpl implements QueueManager { boolean sendInstant = main.getConfig().getStringList("send-instantly").contains(server.getName()) || server.isJoinable(player); boolean sendInstantp = list.size() <= 1 && server.isJoinable(player); - boolean timeGood = !main.getConfig().getBoolean("check-last-player-sent-time") || System.currentTimeMillis() - server.getLastSentTime() > Math.floor(main.getConfig().getDouble("wait-time") * 1000); + boolean timeGood = !main.getConfig().getBoolean("check-last-player-sent-time") || server.getLastSentTime() > Math.floor(main.getTimeBetweenPlayers() * 1000); if((sendInstant && (sendInstantp && timeGood))) { sendPlayers(server);