added toggle for forcing in queue-servers
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@@ -296,5 +296,11 @@ give-pausedbypass-players-priority: 0
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# If you have the free version, set it to 1 to enable
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give-fulljoin-players-priority: 0
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# Should we force players to be queued every few seconds for queue-servers?
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# This will check every few seconds, and if a player in a queue-server is
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# not in the queue for the target server, it will add them.
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force-queue-server-target: true
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# Should we print some extra stuff to the console that might help aj diagnose some issues?
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debug: false
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