Throw a warning instead of an error if a player is queued when they arent connected

This commit is contained in:
ajgeiss0702
2022-08-15 11:05:23 -07:00
parent 12daae7600
commit 6a99349718
@@ -99,6 +99,11 @@ public class QueueManagerImpl implements QueueManager {
return false; return false;
} }
if(player.getServerName() == null) {
main.getLogger().warning("Tried to queue " + player.getName() + " when they aren't connected!");
return false;
}
Debug.info("addToQueue method called for "+player.getName()+" to "+server.getName()); Debug.info("addToQueue method called for "+player.getName()+" to "+server.getName());
if(main.getConfig().getBoolean("joinfrom-server-permission") && !player.hasPermission("ajqueue.joinfrom."+player.getServerName())) { if(main.getConfig().getBoolean("joinfrom-server-permission") && !player.hasPermission("ajqueue.joinfrom."+player.getServerName())) {