fix * priority message sending even if player doesnt have priority
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@@ -151,7 +151,7 @@ public class QueueManagerImpl implements QueueManager {
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if(parts.length != 2) continue;
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if(parts.length != 2) continue;
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String level = parts[0];
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String level = parts[0];
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String messageRaw = parts[1];
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String messageRaw = parts[1];
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if(level.equals("*") || level.equals(queuePlayer.getPriority()+"")) {
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if((level.equals("*") && queuePlayer.getPriority() > 0) || level.equals(queuePlayer.getPriority()+"")) {
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player.sendMessage(main.getMessages().toComponent(messageRaw));
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player.sendMessage(main.getMessages().toComponent(messageRaw));
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}
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}
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}
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}
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