fix * priority message sending even if player doesnt have priority

This commit is contained in:
ajgeiss0702
2021-08-08 16:01:06 -07:00
parent 8a12c6faf0
commit 8e61a3b1e5
@@ -151,7 +151,7 @@ public class QueueManagerImpl implements QueueManager {
if(parts.length != 2) continue;
String level = parts[0];
String messageRaw = parts[1];
if(level.equals("*") || level.equals(queuePlayer.getPriority()+"")) {
if((level.equals("*") && queuePlayer.getPriority() > 0) || level.equals(queuePlayer.getPriority()+"")) {
player.sendMessage(main.getMessages().toComponent(messageRaw));
}
}