should finish api
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@@ -0,0 +1,17 @@
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package us.ajg0702.queue.api;
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public interface AliasManager {
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/**
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* Gets an alias from the server/group's name
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* @param server The original name of the server
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* @return The set alias (set in the config)
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*/
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String getAlias(String server);
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/**
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* Gets the name of the server/group from an alias
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* @param alias The alias
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* @return The name of the server/group
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*/
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String getServer(String alias);
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}
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@@ -0,0 +1,22 @@
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package us.ajg0702.queue.api;
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import us.ajg0702.queue.api.players.AdaptedPlayer;
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import us.ajg0702.queue.api.players.QueuePlayer;
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import java.util.List;
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public interface Logic {
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/**
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* Returns if the plugin is premium or not
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* @return True if premium, false if not
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*/
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boolean isPremium();
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/**
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* The priority logic that is executed if the plugin is premium.
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* @param list The current queue
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* @param server The server/group name that is being queued for
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* @param player The player that is being queued
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*/
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void priorityLogic(List<QueuePlayer> list, String server, AdaptedPlayer player);
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}
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@@ -1,5 +1,6 @@
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package us.ajg0702.queue.api;
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import com.google.common.collect.ImmutableList;
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import us.ajg0702.queue.api.players.AdaptedPlayer;
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import us.ajg0702.queue.api.queues.QueueServer;
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@@ -11,6 +12,27 @@ public interface QueueManager {
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* @param server The server or group to add the player to
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* @return True if adding was successfull, false if not.
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*/
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public boolean addToQueue(AdaptedPlayer player, QueueServer server);
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boolean addToQueue(AdaptedPlayer player, QueueServer server);
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/**
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* Adds a player to a queue
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* @param player The player to be added
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* @param serverName The name of the server or group to add the player too
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* @return True if adding was successfull, false if not.
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*/
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boolean addToQueue(AdaptedPlayer player, String serverName);
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/**
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* Gets a list of QueueServers (servers and groups)
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* @return A list of QueueServerss
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*/
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ImmutableList<QueueServer> getServers();
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/**
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* Gets a list of QueueServer (servers and groups) names
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* @return A list of QueueServer names
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*/
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ImmutableList<String> getServerNames();
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}
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@@ -1,4 +1,19 @@
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package us.ajg0702.queue.api.players;
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import javax.annotation.Nullable;
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import java.util.UUID;
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public interface QueuePlayer {
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/**
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* Returns the player's UUID
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* @return the player's UUID
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*/
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UUID getUniqueId();
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/**
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* Get the player this represents.
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* Can be null because the player could not be online
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* @return The player if they are online, null otherwise
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*/
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@Nullable AdaptedPlayer getPlayer();
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}
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@@ -110,6 +110,22 @@ public interface QueueServer {
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*/
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boolean isFull();
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/**
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* Removes a player from the queue
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* @param player The player to remove
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*/
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void removePlayer(QueuePlayer player);
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/**
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* Adds a player to a queue
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* NOTE: It is reccomended to use QueueManager#addToQueue
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* @param player The QueuePlayer that is being added
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*/
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void addPlayer(QueuePlayer player);
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/**
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* elliot is bad
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* @return true because elliot is bad
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@@ -11,6 +11,8 @@ repositories {
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dependencies {
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compileOnly("net.kyori:adventure-api:4.8.1")
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implementation("us.ajg0702:ajQueue:")
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}
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publishing {
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