wip
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@@ -34,5 +34,26 @@ public interface QueueManager {
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*/
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ImmutableList<String> getServerNames();
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/**
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* Get a single server the player is queued for. Depends on the multi-server-queue-pick option in the config
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* @param player The player
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* @return The server that was chosen that the player is queued for.
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*/
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QueueServer getSingleServer(AdaptedPlayer player);
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/**
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* Get the name of the server the player is queued for.
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* If multiple servers are queued for, it will use the multi-server-queue-pick option in the config
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* @param player The player
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* @return The name of the server, the placeholder none message if not queued
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*/
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String getQueuedName(AdaptedPlayer player);
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/**
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* Checks servers that are in bungeecord and adds any it doesnt
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* know about.
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*
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* Also creates/edits server groups
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*/
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void reloadServers();
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}
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@@ -11,8 +11,9 @@ repositories {
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dependencies {
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compileOnly("net.kyori:adventure-api:4.8.1")
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compileOnly("com.google.guava:guava:30.1.1-jre")
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implementation("us.ajg0702:ajQueue:")
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implementation(project(":api"))
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}
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publishing {
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@@ -0,0 +1,28 @@
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package us.ajg0702.queue.common;
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import com.google.common.collect.ImmutableList;
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import us.ajg0702.queue.api.QueueManager;
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import us.ajg0702.queue.api.players.AdaptedPlayer;
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import us.ajg0702.queue.api.queues.QueueServer;
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public class QueueManagerImpl implements QueueManager {
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@Override
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public boolean addToQueue(AdaptedPlayer player, QueueServer server) {
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return false;
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}
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@Override
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public boolean addToQueue(AdaptedPlayer player, String serverName) {
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return false;
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}
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@Override
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public ImmutableList<QueueServer> getServers() {
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return null;
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}
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@Override
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public ImmutableList<String> getServerNames() {
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return null;
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}
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}
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