added offline-time to the config
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@@ -24,7 +24,6 @@ import us.ajg0702.queue.utils.BungeeStats;
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public class Main extends Plugin implements Listener {
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public class Main extends Plugin implements Listener {
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int timeBetweenPlayers = 5;
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int timeBetweenPlayers = 5;
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int offlineSecs = 120;
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BungeeStats metrics;
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BungeeStats metrics;
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@@ -118,7 +117,7 @@ public class Main extends Plugin implements Listener {
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int len = plys.size();
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int len = plys.size();
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if(notif) {
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if(notif) {
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String or = msgs.get("status.offline.restarting");
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String or = msgs.get("status.offline.restarting");
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if(ot > offlineSecs) {
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if(ot > config.getInt("offline-time")) {
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or = msgs.get("status.offline.offline");
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or = msgs.get("status.offline.offline");
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} else {
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} else {
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//ply.sendMessage(formatMessage(ot + " <= "+offlineSecs));
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//ply.sendMessage(formatMessage(ot + " <= "+offlineSecs));
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@@ -1,10 +1,14 @@
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# Dont touch this number please
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# Dont touch this number please
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config-version: 1
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config-version: 2
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# The time the server will wait between sending people in the queue
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# The time the server will wait between sending people in the queue
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# Default: 5
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# Default: 5
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wait-time: 5
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wait-time: 5
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# The time that a server has to be offline to be marked as offline instead of restarting
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# Default: 120
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offline-time: 120
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# If a player is in a server, you can have the plugin make them automatically join a queue for another server
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# If a player is in a server, you can have the plugin make them automatically join a queue for another server
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# Example with the default values: Player joins survivalfallback server, they will auto-join the queue for survival
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# Example with the default values: Player joins survivalfallback server, they will auto-join the queue for survival
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queue-servers:
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queue-servers:
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