Fixed manually creating PlayerSender not getting messages (spigot side /queue <player> <server>)
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@@ -54,8 +54,8 @@ public interface QueueManager {
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String getQueuedName(AdaptedPlayer player);
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/**
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* Checks servers that are in bungeecord and adds any it doesnt
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* know about.
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* Checks servers that are in the proxy and adds any it doesn't
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* know about. (and removes any that no longer exist)
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*
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* Also creates/edits server groups
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*/
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