Files
ajQueue/premium/src/main/java/us/ajg0702/queue/logic/PremiumLogic.java
T

98 lines
3.4 KiB
Java

package us.ajg0702.queue.logic;
import com.google.common.collect.ImmutableList;
import us.ajg0702.queue.api.Logic;
import us.ajg0702.queue.api.players.AdaptedPlayer;
import us.ajg0702.queue.api.players.QueuePlayer;
import us.ajg0702.queue.api.queues.QueueServer;
import us.ajg0702.queue.api.util.QueueLogger;
import us.ajg0702.queue.common.QueueMain;
import us.ajg0702.queue.common.players.QueuePlayerImpl;
import us.ajg0702.queue.logic.permissions.PermissionGetter;
public class PremiumLogic implements Logic {
public PermissionGetter getPermissionGetter() {
return permissionGetter;
}
private final PermissionGetter permissionGetter;
public PremiumLogic(QueueMain main) {
permissionGetter = new PermissionGetter(main);
}
@Override
public boolean isPremium() {
return true;
}
@Override
public QueuePlayer priorityLogic(QueueServer server, AdaptedPlayer player) {
int maxOfflineTime = permissionGetter.getMaxOfflineTime(player);
QueueMain main = QueueMain.getInstance();
QueueLogger logger = main.getLogger();
boolean debug = main.getConfig().getBoolean("priority-queue-debug");
if(player.hasPermission("ajqueue.bypass") || player.hasPermission("ajqueue.serverbypass."+server.getName())) {
if(debug) {
logger.info("[priority] "+player.getName()+" bypass");
}
QueuePlayer queuePlayer = new QueuePlayerImpl(player, server, Integer.MAX_VALUE, maxOfflineTime);
server.addPlayer(queuePlayer, 0);
main.getQueueManager().sendPlayers(server);
return queuePlayer;
}
int priority = permissionGetter.getPriority(player);
int serverPriority = permissionGetter.getServerPriotity(server.getName(), player);
if(debug) {
logger.info("[priority] Using "+permissionGetter.getSelected().getName()+" for permissions");
}
int highestPriority = Math.max(priority, serverPriority);
QueuePlayer queuePlayer = new QueuePlayerImpl(player, server, highestPriority, maxOfflineTime);
if(debug) {
logger.info("[priority] "+player.getName()+" highestPriority: "+highestPriority);
logger.info("[priority] "+player.getName()+" priority: "+priority);
logger.info("[priority] "+player.getName()+" serverPriority: "+serverPriority);
}
if(highestPriority <= 0) {
if(debug) {
logger.info("[priority] "+player.getName()+" No priority" );
}
server.addPlayer(queuePlayer);
return queuePlayer;
}
ImmutableList<QueuePlayer> list = server.getQueue();
for(int i = 0; i < list.size(); i++) {
QueuePlayer pl = list.get(i);
if(pl.getPriority() < highestPriority) {
if(debug) {
logger.info("[priority] "+player.getName()+" Adding to: "+i);
}
server.addPlayer(queuePlayer, i);
return queuePlayer;
}
}
if(debug) {
logger.info("[priority] "+player.getName()+" Cant go infront of anyone" );
}
server.addPlayer(queuePlayer);
return queuePlayer;
}
@Override
public boolean playerDisconnectedTooLong(QueuePlayer player) {
return player.getTimeSinceOnline() > player.getMaxOfflineTime()*1000L;
}
}