alacritty config

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2023-06-19 08:16:29 -04:00
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# Configuration for Alacritty, the GPU enhanced terminal emulator.
# Import additional configuration files
#
# Imports are loaded in order, skipping all missing files, with the importing
# file being loaded last. If a field is already present in a previous import, it
# will be replaced.
#
# All imports must either be absolute paths starting with `/`, or paths relative
# to the user's home directory starting with `~/`.
#import:
# - /path/to/alacritty.yml
live_config_reload: true
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty itself.
#env:
# TERM variable
#
# This value is used to set the `$TERM` environment variable for
# each instance of Alacritty. If it is not present, alacritty will
# check the local terminfo database and use `alacritty` if it is
# available, otherwise `xterm-256color` is used.
#TERM: alacritty
env:
TERM: 'xterm-256color'
window:
# Window dimensions (changes require restart)
#
# Number of lines/columns (not pixels) in the terminal. Both lines and columns
# must be non-zero for this to take effect. The number of columns must be at
# least `2`, while using a value of `0` for columns and lines will fall back
# to the window manager's recommended size
#dimensions:
# columns: 0
# lines: 0
padding:
x: 6
y: 6
dynamic_padding: false
# Window position (changes require restart)
#
# Specified in number of pixels.
# If the position is not set, the window manager will handle the placement.
#position:
# x: 0
# y: 0
# Window padding (changes require restart)
#
# Blank space added around the window in pixels. This padding is scaled
# by DPI and the specified value is always added at both opposing sides.
#padding:
# x: 0
# y: 0
# Spread additional padding evenly around the terminal content.
#dynamic_padding: false
# Window decorations
#
# Values for `decorations`:
# - full: Borders and title bar
# - none: Neither borders nor title bar
#
# Values for `decorations` (macOS only):
# - transparent: Title bar, transparent background and title bar buttons
# - buttonless: Title bar, transparent background and no title bar buttons
#decorations: full
# Background opacity
#
# Window opacity as a floating point number from `0.0` to `1.0`.
# The value `0.0` is completely transparent and `1.0` is opaque.
decorations: none
opacity: 0.8
# Startup Mode (changes require restart)
#
# Values for `startup_mode`:
# - Windowed
# - Maximized
# - Fullscreen
#
# Values for `startup_mode` (macOS only):
# - SimpleFullscreen
#startup_mode: Windowed
# Window title
#title: Alacritty
# Allow terminal applications to change Alacritty's window title.
#dynamic_title: true
# Window class (Linux/BSD only):
#class:
# Application instance name
#instance: Alacritty
# General application class
#general: Alacritty
# Decorations theme variant
#
# Override the variant of the System theme/GTK theme/Wayland client side
# decorations. Commonly supported values are `Dark`, `Light`, and `None` for
# auto pick-up. Set this to `None` to use the default theme variant.
#decorations_theme_variant: None
# Resize increments
#
# Prefer resizing window by discrete steps equal to cell dimensions.
#resize_increments: false
# Make `Option` key behave as `Alt` (macOS only):
# - OnlyLeft
# - OnlyRight
# - Both
# - None (default)
#option_as_alt: None
scrolling:
# Maximum number of lines in the scrollback buffer.
# Specifying '0' will disable scrolling.
history: 50000
# Scrolling distance multiplier.
#multiplier: 3
# Font configuration
font:
# Normal (roman) font face
normal:
# Font family
#
# Default:
# - (macOS) Menlo
# - (Linux/BSD) monospace
# - (Windows) Consolas
#family: hack
family: Mononoki Nerd Font
# The `style` can be specified to pick a specific face.
style: Regular
# Bold font face
bold:
# Font family
#
# If the bold family is not specified, it will fall back to the
# value specified for the normal font.
family: hack
# The `style` can be specified to pick a specific face.
family: Mononoki Nerd Font
style: Bold
# Italic font face
italic:
# Font family
#
# If the italic family is not specified, it will fall back to the
# value specified for the normal font.
family: hack
# The `style` can be specified to pick a specific face.
family: Mononoki Nerd Font
style: Italic
# Bold italic font face
bold_italic:
# Font family
#
# If the bold italic family is not specified, it will fall back to the
# value specified for the normal font.
family: monospace
# The `style` can be specified to pick a specific face.
family: Monokoi Nerd Font
style: Bold Italic
# Point size
size: 11.0
# Offset is the extra space around each character. `offset.y` can be thought
# of as modifying the line spacing, and `offset.x` as modifying the letter
# spacing.
#offset:
# x: 0
# y: 0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increasing `x` moves the glyph to the
# right, increasing `y` moves the glyph upward.
#glyph_offset:
# x: 0
# y: 0
# Use built-in font for box drawing characters.
#
# If `true`, Alacritty will use a custom built-in font for box drawing
# characters (Unicode points 2500 - 259f).
#
#builtin_box_drawing: true
# If `true`, bold text is drawn using the bright color variants.
#draw_bold_text_with_bright_colors: false
colors:
primary:
background: "#2e3440"
foreground: "#d8dee9"
dim_foreground: "#a5abb6"
cursor:
text: "#2e3440"
cursor: "#d8dee9"
vi_mode_cursor:
text: "#2e3440"
cursor: "#d8dee9"
selection:
text: CellForeground
background: "#4c566a"
search:
matches:
foreground: CellBackground
background: "#88c0d0"
colors.footer_bar:
background: "#434c5e"
foreground: "#d8dee9"
normal:
black: "#3b4252"
red: "#bf616a"
green: "#a3be8c"
yellow: "#ebcb8b"
blue: "#81a1c1"
magenta: "#b48ead"
cyan: "#88c0d0"
white: "#e5e9f0"
bright:
black: "#4c566a"
red: "#bf616a"
green: "#a3be8c"
yellow: "#ebcb8b"
blue: "#81a1c1"
magenta: "#b48ead"
cyan: "#8fbcbb"
white: "#eceff4"
dim:
black: "#373e4d"
red: "#94545d"
green: "#809575"
yellow: "#b29e75"
blue: "#68809a"
magenta: "#8c738c"
cyan: "#6d96a5"
white: "#aeb3bb"
# Transparent cell backgrounds
#
# Whether or not `window.opacity` applies to all cell backgrounds or only to
# the default background. When set to `true` all cells will be transparent
# regardless of their background color.
#transparent_background_colors: false
# Bell
#
# The bell is rung every time the BEL control character is received.
#bell:
# Visual Bell Animation
#
# Animation effect for flashing the screen when the visual bell is rung.
#
# Values for `animation`:
# - Ease
# - EaseOut
# - EaseOutSine
# - EaseOutQuad
# - EaseOutCubic
# - EaseOutQuart
# - EaseOutQuint
# - EaseOutExpo
# - EaseOutCirc
# - Linear
#animation: EaseOutExpo
# Duration of the visual bell flash in milliseconds. A `duration` of `0` will
# disable the visual bell animation.
#duration: 0
# Visual bell animation color.
#color: '#ffffff'
# Bell Command
#
# This program is executed whenever the bell is rung.
#
# When set to `command: None`, no command will be executed.
#
# Example:
# command:
# program: notify-send
# args: ["Hello, World!"]
#
#command: None
#selection:
# This string contains all characters that are used as separators for
# "semantic words" in Alacritty.
#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
save_to_clipboard: true
# When set to `true`, selected text will be copied to the primary clipboard.
#save_to_clipboard: false
cursor:
style:
shape: Beam
blinking: Off
#cursor:
# Cursor style
#style:
# Cursor shape
#
# Values for `shape`:
# - ▇ Block
# - _ Underline
# - | Beam
#shape: Block
vi_mode_style: Block
unfocused_hollow: false
# Cursor blinking state
#
# Values for `blinking`:
# - Never: Prevent the cursor from ever blinking
# - Off: Disable blinking by default
# - On: Enable blinking by default
# - Always: Force the cursor to always blink
#blinking: Off
# Vi mode cursor style
#
# If the vi mode cursor style is `None` or not specified, it will fall back to
# the style of the active value of the normal cursor.
#
# See `cursor.style` for available options.
#vi_mode_style: None
# Cursor blinking interval in milliseconds.
#blink_interval: 750
# Time after which cursor stops blinking, in seconds.
#
# Specifying '0' will disable timeout for blinking.
#blink_timeout: 5
# If this is `true`, the cursor will be rendered as a hollow box when the
# window is not focused.
#unfocused_hollow: true
# Thickness of the cursor relative to the cell width as floating point number
# from `0.0` to `1.0`.
#thickness: 0.15
# Live config reload (changes require restart)
#live_config_reload: true
# Shell
#
# You can set `shell.program` to the path of your favorite shell, e.g.
# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
# shell.
#
# Default:
# - (Linux/BSD/macOS) `$SHELL` or the user's login shell, if `$SHELL` is unset
# - (Windows) powershell
#shell:
# program: /bin/bash
# program: `$SHELL`
# args:
# - --login
# Startup directory
#
# Directory the shell is started in. If this is unset, or `None`, the working
# directory of the parent process will be used.
#working_directory: None
# Offer IPC using `alacritty msg` (unix only)
#ipc_socket: true
#mouse:
# Click settings
#
# The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double
# or triple click.
#double_click: { threshold: 300 }
#triple_click: { threshold: 300 }
# If this is `true`, the cursor is temporarily hidden when typing.
#hide_when_typing: false
mouse:
hide_when_typing: true
# Hints
#
@@ -434,34 +109,10 @@ colors:
# key: U
# mods: Control|Shift
# Mouse bindings
#
# Mouse bindings are specified as a list of objects, much like the key
# bindings further below.
#
# To trigger mouse bindings when an application running within Alacritty
# captures the mouse, the `Shift` modifier is automatically added as a
# requirement.
#
# Each mouse binding will specify a:
#
# - `mouse`:
#
# - Middle
# - Left
# - Right
# - Numeric identifier such as `5`
#
# - `action` (see key bindings for actions not exclusive to mouse mode)
#
# - Mouse exclusive actions:
#
# - ExpandSelection
# Expand the selection to the current mouse cursor location.
#
# And optionally:
#
# - `mods` (see key bindings)
#mouse_bindings:
# - { mouse: Right, action: ExpandSelection }
# - { mouse: Right, mods: Control, action: ExpandSelection }
@@ -788,35 +439,59 @@ colors:
#- { key: F, mods: Command, mode: ~Search, action: SearchForward }
#- { key: B, mods: Command, mode: ~Search, action: SearchBackward }
#debug:
# Display the time it takes to redraw each frame.
#render_timer: false
# Keep the log file after quitting Alacritty.
#persistent_logging: false
# Log level
#
# Values for `log_level`:
# - Off
# - Error
# - Warn
# - Info
# - Debug
# - Trace
#log_level: Warn
# Renderer override.
# - glsl3
# - gles2
# - gles2_pure
#renderer: None
# Print all received window events.
#print_events: false
# Highlight window damage information.
#highlight_damage: false
key_bindings:
- { key: F11, action: ToggleFullscreen }
colors:
primary:
background: "#2e3440"
foreground: "#d8dee9"
dim_foreground: "#a5abb6"
cursor:
text: "#2e3440"
cursor: "#d8dee9"
vi_mode_cursor:
text: "#2e3440"
cursor: "#d8dee9"
selection:
text: CellForeground
background: "#4c566a"
search:
matches:
foreground: CellBackground
background: "#88c0d0"
footer_bar:
background: "#434c5e"
foreground: "#d8dee9"
normal:
black: "#3b4252"
red: "#bf616a"
green: "#a3be8c"
yellow: "#ebcb8b"
blue: "#81a1c1"
magenta: "#b48ead"
cyan: "#88c0d0"
white: "#e5e9f0"
bright:
black: "#4c566a"
red: "#bf616a"
green: "#a3be8c"
yellow: "#ebcb8b"
blue: "#81a1c1"
magenta: "#b48ead"
cyan: "#8fbcbb"
white: "#eceff4"
dim:
black: "#373e4d"
red: "#94545d"
green: "#809575"
yellow: "#b29e75"
blue: "#68809a"
magenta: "#8c738c"
cyan: "#6d96a5"
white: "#aeb3bb"
transparent_background_colors: false
#import:
# - $HOME/.config/alacritty/theme/nord.yml