picom tweaks
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@@ -1,8 +1,18 @@
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backend = "glx";
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backend = "glx";
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vsync = true;
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glx-no-stencil = true;
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glx-no-stencil = true;
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glx-copy-from-front: false;
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glx-copy-from-front: false;
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glx-swap-method = 2;
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glx-swap-method = 2;
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mark-wmwin-focused = true;
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mark-ovredir-focused = true;
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detect-rounted-corners = true;
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detect-client-opacity = true;
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refresh-rate: 0;
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detect-transient = true;
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detect-client-leader = true;
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use-damage = true;
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# Shadows
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# Shadows
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shadows = true;
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shadows = true;
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shadow-radius = 6;
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shadow-radius = 6;
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