add G motion and up/down/left/right
This commit is contained in:
+45
-17
@@ -40,6 +40,11 @@ impl App {
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}
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}
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// in bytes
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const fn screen_size(&self) -> usize {
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self.window_rows * BYTES_PER_LINE
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}
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#[allow(clippy::too_many_lines)]
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pub fn handle_events(&mut self) {
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#[allow(clippy::collapsible_match)]
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@@ -56,44 +61,55 @@ impl App {
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self.scroll_position + BYTES_PER_LINE,
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self.contents.len() - (5 * BYTES_PER_LINE)
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);
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self.cursor.clamp(self.scroll_position, self.window_rows);
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self.cursor.clamp(self.scroll_position, self.screen_size());
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}
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Event::Key(key_event) if key_event.modifiers.contains(KeyModifiers::CONTROL) &&
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key_event.code == KeyCode::Char('y') => {
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self.scroll_position = self.scroll_position.saturating_sub(BYTES_PER_LINE);
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self.cursor.clamp(self.scroll_position, self.window_rows);
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self.cursor.clamp(self.scroll_position, self.screen_size());
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}
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Event::Key(key_event) if key_event.modifiers.contains(KeyModifiers::CONTROL) &&
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key_event.code == KeyCode::Char('d') => {
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self.scroll_position = min(
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self.scroll_position + ((self.window_rows / 2) * BYTES_PER_LINE),
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self.scroll_position + self.screen_size() / 2,
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self.contents.len() - (5 * BYTES_PER_LINE)
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);
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self.cursor.clamp(self.scroll_position, self.window_rows);
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self.cursor.clamp(self.scroll_position, self.screen_size());
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}
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// TODO: for up/down, keep cursor at same relative position on screen
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Event::Key(key_event) if key_event.modifiers.contains(KeyModifiers::CONTROL) &&
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key_event.code == KeyCode::Char('u') => {
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self.scroll_position = self.scroll_position.saturating_sub(
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(self.window_rows / 2) * BYTES_PER_LINE
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self.screen_size() / 2
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);
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self.cursor.clamp(self.scroll_position, self.window_rows);
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self.cursor.clamp(self.scroll_position, self.screen_size());
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}
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Event::Key(key_event) if key_event.modifiers.contains(KeyModifiers::CONTROL) &&
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key_event.code == KeyCode::Char('f') => {
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self.scroll_position = min(
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self.scroll_position + (self.window_rows * BYTES_PER_LINE),
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self.scroll_position + self.screen_size(),
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self.contents.len() - (5 * BYTES_PER_LINE)
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);
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self.cursor.clamp(self.scroll_position, self.window_rows);
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self.cursor.clamp(self.scroll_position, self.screen_size());
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}
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Event::Key(key_event) if key_event.modifiers.contains(KeyModifiers::CONTROL) &&
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key_event.code == KeyCode::Char('b') => {
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self.scroll_position = self.scroll_position.saturating_sub(
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self.window_rows * BYTES_PER_LINE
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self.screen_size()
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);
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self.cursor.clamp(self.scroll_position, self.window_rows);
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self.cursor.clamp(self.scroll_position, self.screen_size());
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}
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Event::Key(key_event) if key_event.code == KeyCode::Char('i') => {
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// Event::Key(key_event) if key_event.code == KeyCode::Char('g') => {
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// }
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Event::Key(key_event) if key_event.code == KeyCode::Char('G') => {
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self.cursor.head = previous_multiple_of(BYTES_PER_LINE, self.contents.len()) +
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(self.cursor.head % BYTES_PER_LINE);
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self.cursor.collapse();
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self.clamp_screen_to_cursor();
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}
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Event::Key(key_event) if key_event.code == KeyCode::Char('i') ||
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key_event.code == KeyCode::Up => {
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if self.cursor.head >= BYTES_PER_LINE {
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self.cursor.head -= BYTES_PER_LINE;
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self.cursor.collapse();
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@@ -101,7 +117,8 @@ impl App {
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self.clamp_screen_to_cursor();
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}
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}
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Event::Key(key_event) if key_event.code == KeyCode::Char('j') => {
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Event::Key(key_event) if key_event.code == KeyCode::Char('j') ||
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key_event.code == KeyCode::Left => {
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if self.cursor.head >= 1 {
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self.cursor.head -= 1;
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self.cursor.collapse();
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@@ -109,7 +126,8 @@ impl App {
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self.clamp_screen_to_cursor();
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}
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}
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Event::Key(key_event) if key_event.code == KeyCode::Char('k') => {
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Event::Key(key_event) if key_event.code == KeyCode::Char('k') ||
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key_event.code == KeyCode::Down => {
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if self.contents.len() - 1 - self.cursor.head >= BYTES_PER_LINE {
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self.cursor.head += BYTES_PER_LINE;
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self.cursor.collapse();
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@@ -117,7 +135,8 @@ impl App {
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self.clamp_screen_to_cursor();
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}
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}
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Event::Key(key_event) if key_event.code == KeyCode::Char('l') => {
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Event::Key(key_event) if key_event.code == KeyCode::Char('l') ||
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key_event.code == KeyCode::Right => {
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if self.contents.len() - 1 - self.cursor.head >= 1 {
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self.cursor.head += 1;
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self.cursor.collapse();
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@@ -174,9 +193,18 @@ impl App {
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const fn clamp_screen_to_cursor(&mut self) {
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if self.cursor.head < self.scroll_position {
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self.scroll_position -= BYTES_PER_LINE;
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} else if self.cursor.head > self.scroll_position + (self.window_rows * BYTES_PER_LINE) - 1 {
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self.scroll_position += BYTES_PER_LINE;
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self.scroll_position -= (self.scroll_position - self.cursor.head).next_multiple_of(BYTES_PER_LINE);
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} else if self.cursor.head > self.scroll_position + self.screen_size() - 1 {
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let screen_edge_offset_to_cursor = self.cursor.head - (self.scroll_position + self.screen_size() - 1);
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self.scroll_position += screen_edge_offset_to_cursor.next_multiple_of(BYTES_PER_LINE);
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}
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}
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}
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const fn previous_multiple_of(multiple: usize, number: usize) -> usize {
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if number == 0 {
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0
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} else {
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(number - 1) - ((number - 1) % multiple)
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}
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}
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+3
-4
@@ -1,5 +1,3 @@
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use crate::BYTES_PER_LINE;
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#[derive(Debug, Default, PartialEq, Eq)]
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pub struct Cursor {
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pub head: usize,
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@@ -33,8 +31,9 @@ impl Cursor {
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self.tail = self.head;
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}
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pub fn clamp(&mut self, scroll_position: usize, window_rows: usize) {
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let max_row = scroll_position + window_rows * BYTES_PER_LINE - 1;
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// TODO: in visual mode, should only clamp head
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pub fn clamp(&mut self, scroll_position: usize, screen_size: usize) {
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let max_row = scroll_position + screen_size - 1;
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self.head = self.head.clamp(scroll_position, max_row);
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self.tail = self.tail.clamp(scroll_position, max_row);
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+10
@@ -13,6 +13,16 @@ const BYTES_PER_LINE: usize = 0x10;
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const BYTES_PER_CHUNK: usize = 4;
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const CHUNKS_PER_LINE: usize = BYTES_PER_LINE / BYTES_PER_CHUNK;
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// TODO:
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// - modes
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// - g/v/z
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// - modifications
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// - insert/append
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// - replace
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// - replace-and-keep-going
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// - delete
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// - change
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fn main() {
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let mut app = App::init();
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let mut terminal = ratatui::init();
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