Fixed wait-after-online not doing anything
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@@ -89,14 +89,16 @@ public interface AdaptedServer extends Handle {
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}
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/**
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* Gets if the last ping was successfull
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* Gets if the last ping was successful
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* (which almost always means the server is online)
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* @return If the server is determined to be online or not
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*/
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default boolean isOnline() {
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return getLastPing().isPresent();
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return getLastPing().isPresent() && !shouldWaitAfterOnline();
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}
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boolean shouldWaitAfterOnline();
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/**
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* Gets the number of players currently online
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* @return The number of players online
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+5
@@ -112,6 +112,11 @@ public class BungeeServer implements AdaptedServer {
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return System.currentTimeMillis()-lastOffline <= (AjQueueAPI.getInstance().getConfig().getDouble("wait-time") * 2 * 1000) && isOnline();
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}
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@Override
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public boolean shouldWaitAfterOnline() {
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return System.currentTimeMillis()-lastOffline <= (AjQueueAPI.getInstance().getConfig().getDouble("wait-after-online") * 2 * 1000) && getLastPing().isPresent();
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}
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@Override
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public ServerInfo getHandle() {
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return handle;
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+5
@@ -117,6 +117,11 @@ public class VelocityServer implements AdaptedServer {
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return System.currentTimeMillis()-lastOffline <= (AjQueueAPI.getInstance().getConfig().getDouble("wait-time") * 2 * 1000) && isOnline();
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}
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@Override
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public boolean shouldWaitAfterOnline() {
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return System.currentTimeMillis()-lastOffline <= (AjQueueAPI.getInstance().getConfig().getDouble("wait-after-online") * 2 * 1000) && getLastPing().isPresent();
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}
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@Override
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public RegisteredServer getHandle() {
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return handle;
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